A near Total Conversion for Fallout: New Vegas. Fallout: Project Brazil adds an all new story around a new player character, an adopted resident of Vault 18, embarking on a quest to a hidden complex in the ruins of Los Angeles. Along the way you'll discover a pitched battle between the Survivalist Army, the New California Republic, and The Super Mutants, which shapes the politics and events leading to the NCR's invasion of the Mojave. The story takes place in 2260 - many years before the "Courier" awakes in New Vegas, while the Enclave struggles to rise again on the West Coast.
Looks like Raidian-Helix Media gets to pay taxes this year, but postpones F:PB's release. Check out the trailer for another movie of ours here.
Posted by Thaiauxn on Jan 7th, 2013
A bit of a hangup on our path to release the mod - @Radian-Helix Media, the Media company that Thaiauxn (Brandan Lee) runs, got picked up for a job doing an animated 2D & 3D intro sequence for a pretty serious motion picture out in Hollywood, CA.
We can't quite give any specifics, not yet at least, and all the images we've produced for their company are property "öf" that company. Radian-Helix is under contract as a top-billing organization on the film - meaning our title card appears in the opening credits, so it's our biggest industry job to date.
The job is set to end January 20th, with more work shortly after. It's a big step for the company, and I can say that part of the reason we were hired was because of the Intro Sequence for Project Brazil, and we were suggested for the job by a supporter of the project. ;)
Also, if you haven't seen our other project that has been running concurrent to Project Brazil for several years, check out this trailer for NEM Gate.
The long of the short is that we will probably release later than January. :/ There is still enough work left to be done before we enter testing that it will be at least another month before RickerHK & I (who are the only programmers and level designers on the team) can wrap it up. Rick is still pounding away at the project in our absence, so give a shout out to Rick!
Yes, there really are only 2 of us on the development team. :p Roslin Thelso has been a huge help this month in cutting some of our rough audio, however. Cheers!
If you have any GECK experience, and want to join the team, here is the list of the final tasks remaining on our tack-board before release. Even if you're just curious, you can use this as a gauge of what there is left before an official BETA release date.
As always, you can keep up with us on Facebook: Facebook.com
and our Fallout New Vegas Nexus Site: Newvegas.nexusmods.com