- Two New World Spaces: Black Bear Nat'l Forest, and the Los Angeles Boneyards -
![]()
![]()
- Vast Fallout Based Story to Explore and Experience with Rich Characters & Quests-
The Mod will feature a feature length Main Quest and several Character Based Side Quests.
Fallout: Project Brazil requires no DLC or additional downloads.
Just Fallout:NV, right out of the box.
The story features:
An Alternate Start in Vault 18 with a new Childhood Story and Escape
A very large worldspace in California - Black Bear Mountain National Forest
An epic battle between The Hill People, The Survivalists and Union City NCR
A small Wasteland by the Ocean in Santa Monica, California
Talking Deathclaws
Pirate Radio
Giant Robot Armies
Epic Battles
Inter-Dimensional Travel
Hacking
Zombies
And A Ruined Underground City called "Project Brazil!"
[This mod has nothing to do with the country of Brazil. No, seriously, it's not The Country of Brazil. I swear. Project Brazil is a working title. The artistic form and story themes are heavily influenced by the Monty Python veteran Terry Gilliam, the classic 1985 film "Brazil."]
Fallout 1 and 2 are legendary games. I grew up with them, loving the story and themes they presented. The vision of Fallout 2 will be honoured by Project Brazil, which will capture at least a hint of that universe, while carrying on the new traditions of the continued series. Project Brazil is a quieter, more harsh and severe world than Fallout 3 or New Vegas. It feels like a real place spotted with rare moments of absurdity and fear, split between multiple rising civilizations all trying to fight for what they want or need in a world recovering from the Great War.
Choices have consequences, and character is the deciding factor in who achieves victory.
[ Current WIP and Release Plan ]
Alpha Phase - 1/5 - Strictly Level Design and some text
Beta phase - 0/5 - Vault 18 - Union + Survivalist plotlines with Dialogue Quests only
Release Candidate 1 - Vault 18 - Union + Survivalist plot with Voice Acting
6 comments by Thaiauxn on Mar 30th, 2012

The #2 Most Frequently Asked Question on any of our pages is, "How will Project Brazil Start?" Well, now we have an answer to that.
After you install Project Brazil for the first time, you'll notice the changes to your game immediately, from the first title screen to the Main Page. When you click New Start, this message box will appear:
Selecting Project Brazil will start our game, October 23, 2274, 3 years before the events in Fallout 3. Project Brazil begins on the West Coast in Vault 18, which you can read about in: The Previous News Post on ModDB.
Project Brazil has an all new Intro Cinematic in the style of Fallout 1. It's the same "War, War never changes," star, only we couldn't book Ron Pearlman. :p Unless, Mr. Pearlman, your agent would like to clear you to support a fan project. I'll fly to you with the audio gear, just send an email to: fallout3projectbrazil@gmail.com . I'll be there in 3 days. XD
After the cinematic finishes, the game begins with you standing on the Vault 18 Stadium floor, the lights slowly coming into focus just before a figure runs out of the shadows straight for your face.
Your decision here will affect the way rest of the game plays. Choose carefully. ;)
From here, the rest of Vault 18 will take you through conversations, battles, and new worlds you never expected to see in Fallout.

Coach Bragg came to Vault 18 3 years ago from the wasteland. He and his sister had access to a Vault further down the mountain where an old set of water chips were locked behind a heavy door. To repay him for saving Vault 18 from certain failure, the vault council invited him to stay on as their high school football coach.
16 years ago, the Vault was slowly aging into a state where the residents would never be able to reproduce or take care of day to day tasks into the next decade. Then, Dr.Rossman, one of their wasteland Scouts, returned from a three month survey with a dozen children belonging to a tribe of Exodites where all the adults were mysteriously killed or vanished. The kids were the great grand children of an expedition that left Vault 18, 60 years prior.
There wasn't a real programme to keep the kids in line and educated as they grew up, so Bragg was able to make up for this discrepancy and teach the kids how to behave. He's been training them and conditioning the Exodite orphans for vault defense and getting them ready to rebuild America ever since.
Dr. Kevin Rossman has been living in Vault 18 since his mother brought him from Arizona when he was 8. He's obsessed with computers and has a strong hermetic side. He isn't very good with people, science being his most valued strength. His personality is eccentric and a little quirky. While he tends to shy away from people, he also loves to share stores and knowledge.
He is there to mentor the skilled nerd characters and teach them to help rebuild robots, computers and essential Vault 18 systems. Without him the entire system would be in ruins after nearly 200 years of misuse.
Look forward to seeing Coach Bragg and Dr.Rossman your first time playing through Vault 18.
Cheers!
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Do you still need writers? I could help a little in sidecharacters. Or after all translate mod to polish.
it looks great effort and creativty is used in this mod best of luck and i am looking forward to playing this great mod
What about perks? There were many good ones in FNV and terrible in F3. Do you want to create new ones?
<reply to screenshot>I understand! But if I want play New Vegas I use menager to disselect Project Brazil. If I want play Brazil I turn it on. You are trying to create another game on the same engine but I don't understand, why we need this "choosing" window.
...because they are on the same engine, and people shouldn't have to uninstall something when we can just make it optional. It adds value & seamless integration of the product we are creating.
it is quite brilliant, so any other things we should be aware of that you haven't posted? (i actually have to reinstall New Vegas now)
Nope. :) When we're done, you should be able to install New Vegas, update to the latest patch, Install Project Brazil from the installer package, and you should be good to go. No DLC required, no mods, no FOMM, No NVSE. Just vanilla + F:PB
I'll add a list of recommended mods, and a list of incompatible mods, but all you need to play is F:PB & F:NV. :D
sounds good to me, though i am excited about the story line for F:PB seems really interesting from what I've manged to gather
Your not really missing much with all the crashing and other problems,so don't feel bad.
It's not too bad once it's calibrated right. It used to crash literally every 5 minutes on my first PC version. Eventually, after MONTHS of bughunting, I fixed it with shader changes in the ini. Fallout 3 was truly a bug fest nightmare. New Vegas wasn't anywhere near the headache.