General Infos:

FOOKUNITY Website - Official website of FOOK

FOOK2 Download - Download page.

Forums - Fookunity board

FOOKIPEDIA - A Wikpedia for FOOK to find all the infos about our mod

FOOK2 NEW FEATURES

GENERAL FEATURES

  • 150+ NEW(!) Weapons (and many additional ammo types)
  • 80+ New Apparell items
  • 40+ Weapon Retextures
  • 20+ Apparel Retextures
  • 25+ Clutter Retextures
  • ALL new items are fully integrated into the game
  • Increased weapon and armor/outfit diversity throughout the game
  • All factions use now a lot more weapons as well as outfits
  • All vendors offer the new items though most vendors sell only
    certain items, some are specialiased on assault rifles while others
    offer rare pistols or other gear
  • Repair lists were totaly reworked, a lot more cross repair options and the ability to repair your gear with various clutter
  • Full rebalance of ALL (new and vanilla) weapons, guns are
    going to hurt a lot more now, the wasteland is going to be a tougher
    place
  • Full armor rebalance giving many abilities to all apparell and many other changes to their stats giving all items a real use
  • Completely reworked the leveled lists for NPC factions resulting in a much better mix of weapon use
  • Weapon/armor condition of NPC's increases with the PC lvl making the game more challenging at higher lvl's
  • Weapon and armor condition is now faction specific ie BoS
    NPC's use feature gear with a better condition than for example mutants
  • Strength of NPC's has been increased in order to get their level and skills closer to the PC
  • Items, especially weapons and ammo, are now more expensive,
    this goes in line with increased ammo spawns (due to stronger enemies
    your ammo use is gonna be higher than in vanilla)
  • Big weapon sound overhaul of new and vanilla weapons
  • All Vanilla Weapons and misc items are given new, higher quality Textures!

For a detailed feature list check out our Wiki.


The FOOK Team

LinkesAuge - Lead Project Manager

Xporc - Creative Director
HugePinball - Technical Director
wiejiesen - Lead VFX Artist
Shadowborn - Senior Game Designer
JustinOther - Senior QA Manager
Snowcone - Senior 3D Artist
The 3rd Type - Senior Graphic Design Artist

Evhmovover - Concept Developer / QA
atikabubu - Game Designer / QA
Lord Simpson - Game Designer / QA
IAMELIPHAS - Game Designer / QA
Azumazi - Game & Graphics Design

Check the FOOK wiki for a complete (updated) list of Credits.

Image RSS Feed Latest Screens
Showcasing pt. 3 Showcasing pt. 3 Showcasing pt. 3
Blog RSS Feed Report abuse Latest News: FOOK2 Beta Patch v1.3 out now!

2 comments by LinkesAuge on Sep 11th, 2009

Ok, let's make the important news short, patch v1.3 is out. The patch is as usually available on our DL page (refresh the page if you don't see any updates) and a full change log can be seen here.

Obviously we missed our last schedule as no patch was released last week. I could now say stuff like that I (LinkesAuge) have been a bit busy in RL and that our focus was on some of the technical issues within FO3 / FOOK2 but we decided to blame the patch delay on Canada.

Despite this we will still try to release a patch every friday even if we might not be able to make that schedule sometimes.

Downloads RSS Feed Latest Downloads
FOOK2 - 1.2 Optionnal Files

FOOK2 - 1.2 Optionnal Files

Oct 26, 2010 Full Version 2 comments

The optionnal files for FOOK2 v1.2 RC. The Fallout Overhaul Kit (FOOK), is a customized compilation of user modifications, gameplay balancing changes...

FOOK2 - 1.2 Data Files

FOOK2 - 1.2 Data Files

Oct 26, 2010 Full Version 10 comments

The main BSA data files for FOOK2 v1.2 RC. The Fallout Overhaul Kit (FOOK), is a customized compilation of user modifications, gameplay balancing changes...

FOOK2 v1.0 RC

FOOK2 v1.0 RC

Oct 3, 2009 Full Version 17 comments

The installer for FOOK2 v1.0 RC. The Fallout Overhaul Kit (FOOK), is a customized compilation of user modifications, gameplay balancing changes, and original...

Post comment Comments  (30 - 40 of 77)
joe401k
joe401k Mar 15 2010, 8:13pm says:

hey bro i just moded my game with ur mod and it caused my game to crash. i managed to get my game working again by tunring off ur mod. it killed me to do so. but i have faith that u will find a sulution to the problem. i just wanted to let u know that im cheering u guys on and i hope that u can find a solution to the problem. it realy is a terific mod and icant wait to play it.let us know when its ready.

+1 vote     reply to comment
TacoLlamaSauce
TacoLlamaSauce Mar 2 2010, 7:29pm says:

I can't get mothership zeta to work with this mod. I can't get past the first screen. If i make an unmodded game, then turn the mod on after i get to the ship, i can play until i level but then it crashes again.

+1 vote     reply to comment
adr32
adr32 Feb 24 2010, 7:05am says:

I did it before but the game still crashes my computer is pretty damn good so no worries there but someone online said somthing about renaming the ancorage portion of FOOK2
sorry to repeat but needed to make it easier to see and find my comment

+1 vote     reply to comment
AUG_DUDE
AUG_DUDE Feb 21 2010, 3:00pm says:

it works fine, but gives ramdon crashes around the game :/
when it crashes it goes to the desktop saying that found an error and closed, it's not always in the same place that crashes, it's very random.
i have all the requirements. can someone explain this for me?

+1 vote     reply to comment
oskars18
oskars18 Apr 30 2010, 4:39am replied:

it s not mod fault. the game crash even if you play unmoded game.

+1 vote     reply to comment
popcap200
popcap200 Feb 27 2010, 5:20pm replied:

im pretty sure it's a common problem, because i have it too

anyone know why i might have a utter computer freeze, not possible cntrl alt delete, or whatever, and i have to reboot it with the button. Only happens while playing games.

+1 vote     reply to comment
Renorick
Renorick Feb 17 2010, 4:41pm says:

Uh... Guys... Why is the website down? It's been up and down for the past few weeks and I'm getting worried...

+1 vote     reply to comment
Debrecini
Debrecini Feb 10 2010, 1:53am says:

Are weapon mods available in FOOK? I mean like optional silencers, scopes, red dot sights and magazine upgrades...etc

I really like being able to customize guns in games.

Your mod looks awesome though I think I'll hold on till the 1.1 patch. I konw that above it says 1.3 is out but cant seem to find it anywhere on fookunity downloads page

+1 vote     reply to comment
pogi2010
pogi2010 Feb 23 2010, 4:58am replied:

ArchiveInvalidation: Invalidated! should fix that. Try searching for it on Google, or head on over to Fallout3nexus.com and search for it.

+1 vote     reply to comment
adr32
adr32 Feb 24 2010, 7:03am replied:

I did it before but the game still crashes my computer is pretty damn good so no worries there but someone online said somthing about renaming the ancorage portion of FOOK2

+1 vote     reply to comment
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