Originally made for the Teamnesia project that was suggested however long ago, I have instead decided to release my submission as a short stand-alone project. Falling Up is a short series of environments coupled together by puzzles and what will hopefully be an interesting gameplay idea. This project is intended to be more of a creative project than a logical story, and should be played as such. I consider Falling Up to be a showcase for my abilites as a modder and a game developer - it is meant to act as a (personal) standard in environment detail, and should therefore be viewed as an exhibition in detail and puzzle design.

Jughead87 says

7/10 - Agree Disagree

I would definitely call this an experiment. The concept is very creative, but it felt like there were either too many limits or not enough direction. The puzzles became a little repetitive, and platforming was tedious, but they weren't problematic enough to ruin it overall. This is a good starting ground.