Fall of Saigon is a Vietnam War modification for the Half-Life 2: source engine. The modification will be based in the realism of the Vietnam War, trying to portray things, events, and places as they actually were. The gameplay will also reflect as much of the realistic feeling as the development team is able to portray. The game will recreate the feeling of the jungle, or place the player in Saigon, or anywhere in between. The player will be emersed in all the sights and sounds of the jungle and will be able to use them to their advantage, and if they're not careful, it could be as dangerous as the enemy. Grab a rifle and enlist today.

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9 comments by awesomepossum on Sep 24th, 2012

Lots has been going on at Fall of Saigon headquarters, and today we have an exciting news post to share with you. Raygae and AwesomePossum have finished off our first Player model for the USA team. This will be the player model for the Rifleman class. Raygae is already hard at work on the next model for our sniper class. So expect more updates on that later. Our weapon animator The_Unknown_1 has been working hard on getting our weapons ready to go in game, and today we can show off our AK47 and Ka-Bar knife Animations.

   Also check out our forums, www.FallofSaigonMod.com. You can chat with the developers, and get more frequent updates on the progress we are making with mini updates about models, textures, mapping, animation and weapons.

Character Model Render

 


WIP Weapon Animations - Mod DB

Player Model USA

Player Model USA

 
  We are still looking for to fill some positions on our team.  If you are interested in joining us please stop by our website at www.FallofSaigonMod.com and sign up in our forums to let us know you are interested.  Some of the positions we are looking for are:

Weapon Modeler: We are looking for a talented weapon modeler to fos_logohelp us finish off the rest of our basic class load outs so we can finish up the alpha version of the mod.

And we could always use any talented level designers or modelers that would like to lend us a hand. If you are interested in helping us in any way, please contact us at www.FallofSaigonMod.com

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Post comment Comments  (30 - 40 of 86)
APinkPanzer
APinkPanzer Mar 11 2012, 3:56pm says:

Won't this be a tad unfair since historically the US won just about every battle?

+2 votes     reply to comment
bloodnest
bloodnest Mar 14 2012, 4:21am replied:

I disagree.The US were more effective at air rather than at the ground and from the look of this mod I think you can't have air support.

Also the AK47 was much more superior towards the M16 at this time because of the harsh terrain and how it copes to it.

+4 votes     reply to comment
APinkPanzer
APinkPanzer Mar 17 2012, 9:11am replied:

The US were still able to systematically wipe out almost the entire NVA Bloodnest. Although the AK was a superior weapon, that will not win a war. the US had superior training, all around technology and logistics.

+4 votes     reply to comment
BapKing
BapKing Apr 22 2012, 7:10am replied:

Most US soldies were actually inexperienced as they only fought for one year to fulfill their draft requirement whereas the Vietnamese had been fighting since 194, 0 during WWII resisting Japan, then after the war as the Vietminh fighting against France until 1954 and finally the USA.

+4 votes     reply to comment
BapKing
BapKing Apr 22 2012, 9:51am replied:

*1940

+2 votes     reply to comment
strikers_alliance
strikers_alliance Apr 25 2012, 10:07am replied:

Vietnamese have been fighting invaders since the very start of our country, besides, Vietnam is our homeland, so we were kind of superior to the US about tactics. ;)

+2 votes     reply to comment
RacerXLR8
RacerXLR8 Mar 11 2012, 4:31pm replied:

No weapons will be accurate looking but adjusted for balance so gameplay wont be affected. Teams will have classes (Like ToD, DoD or TFC/TF2).

+2 votes     reply to comment
nadarko
nadarko Mar 11 2012, 12:17pm says:

will there be traps like bungy pits and mines

+3 votes     reply to comment
RacerXLR8
RacerXLR8 Mar 11 2012, 4:28pm replied:

Pits :) Filled with pointy bamboo? Should be in there.

+3 votes     reply to comment
senntenial
senntenial Mar 11 2012, 12:43pm replied:

I made some landmines a while back, though they aren't being used as a weapon, but a way to constrict players in an open field. If I remember, we were talking about deployable mines but you'll have to ask Racer and Mantis to be sure.

+2 votes     reply to comment
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Platform
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Defcon Software
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Fall of Saigon
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