Fall of Saigon is a Vietnam War modification for the Half-Life 2: source engine. The modification will be based in the realism of the Vietnam War, trying to portray things, events, and places as they actually were. The gameplay will also reflect as much of the realistic feeling as the development team is able to portray. The game will recreate the feeling of the jungle, or place the player in Saigon, or anywhere in between. The player will be emersed in all the sights and sounds of the jungle and will be able to use them to their advantage, and if they're not careful, it could be as dangerous as the enemy. Grab a rifle and enlist today.
Lots has been going on at Fall of Saigon headquarters, and today we have an exciting news post to share with you. Raygae and AwesomePossum have finished off our first Player model for the USA team. This will be the player model for the Rifleman class. Raygae is already hard at work on the next model for our sniper class. So expect more updates on that later. Our weapon animator The_Unknown_1 has been working hard on getting our weapons ready to go in game, and today we can show off our AK47 and Ka-Bar knife Animations.
Also check out our forums, www.FallofSaigonMod.com. You can chat with the developers, and get more frequent updates on the progress we are making with mini updates about models, textures, mapping, animation and weapons.
We are still looking for to fill some positions on our team. If you are interested in joining us please stop by our website at www.FallofSaigonMod.com and sign up in our forums to let us know you are interested. Some of the positions we are looking for are:
Weapon Modeler: We are looking for a talented weapon modeler to help us finish off the rest of our basic class load outs so we can finish up the alpha version of the mod.
And we could always use any talented level designers or modelers that would like to lend us a hand. If you are interested in helping us in any way, please contact us at www.FallofSaigonMod.com
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Fall of Saigon. We love games like Half-Life 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
Your comment "+currentoption.html().toLowerCase()+" was successful. When a comment is deleted all replies to the comment will be removed as well. Because you are an admin, you can click the \"view deleted\" link above to view deleted comments in-case you wish to un-delete them in the future. If this was a mistake, click the "+currentoption.html().toLowerCase()+" link again to reverse the change.