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In the turn of the 22nd century World Resources are running out, causing the world to divide and become a waste land, three superpowers form and start to fight over the last remaining resources in the world

Report content C&C3 NE Universal Core
Filename
CNC3_NE_COMPATIBILITY_CORE.zip
Category
HUDs
Licence
Public Domain
Uploader
X3N
Date
Size
104mb (109,050,561 bytes)
Downloads
3,463 (1 today)
MD5 Hash
d00b36919c5e49f0cad03a36f18e3be4
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Description

Use the New Camera Angle or the New GUI, in combination with a wide range of MODs.

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C&C3 NE Universal Core
Comments
X3N Author
X3N

All necessary instructions and support in the following link ;)
Moddb.com

Reply Good karma+2 votes
PurpleGaga27
PurpleGaga27

Is this the source code or is it just the smaller version of the mod to be compatible with other add-on mods?

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X3N Author
X3N

The second. But the source code of this version also will be available in the future :)

Reply Good karma+2 votes
CM32
CM32

Nice!!! I am glad to see this being updated for better compat!

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ÐetroyT[RU]
ÐetroyT[RU]

We are going to port the generals, it's great to help us.

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OmegaGroup
OmegaGroup

In Generals is much easier to get these features. But by the time our group is not interested in doing that.
You should ask this question to moders of general zh section: Moddb.com

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Guest
Guest

Wena compadre...vi tu anuncio en ....inga XD...y bueno, te escribo por acá favoreciendo a lo que comentaste...XD...pero bueno, de paso tengo una duda man...verás, yo suelo jugar al Tiberium Essence 1.4, pero aún no logro hacer arrancar tu edición mezclado a la perfección...me echas una mano?...se me pasó por alto algún detalle? ojalá me respondas :D

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X3N Author
X3N

Que sucede amigo? te da algun error? :D

Reply Good karma+1 vote
mahailong008
mahailong008

Thank you very much production team, this perspective patch is very powerful. However, some MOD can not use this patch, you can improve what this patch do?

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somethingelse666
somethingelse666

If you have multiple mods and you'd like to use this one with them, but don't like copying multiple copies (say, because it takes space) into each mod folder, simply put it into it's own folder and in your mod the add-config line should reflect this folderstructure with ..\theCoreModFolder\theparticular.skudef file
For instance, In my User/Documents/TibWar/mods folder I have a folder named Core with all the NE files, and in the mods I want to activate the NE Cam and interface, I have added the line (simply copy-pasted this to all the mods) skudef file:
Add-Config ..\CORE\CORE_1.0.skudef
That simple, and feels much cleaner, not having multiple copies, but this one master folder with the NE files, and I simply add to each mod separate mod folder skudeffile only the line like the one above.
The two dots are important!

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X3N Author
X3N

Yes! thx mate! :D

Reply Good karma+1 vote
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