Fall from Heaven II is a dark fantasy mod for Civilization IV. The Age of Ice has ended, what is left of the once great empires of man have formed into small tribes, ready to rebuild and retake that which was lost. But the world is not empty. Hordes of barbarians await these new civilizations. Wild animals stalk hapless scouts and reckless emissaries. Giant spiders lie in patient wait in the jungles and the forests waiting for their prey to take that last, fatal, step.

There is great evil, but also selfless good. There are those who strive to remain neutral in the coming conflict as opposed ideologies break the world asunder once again. The first goal, is survival. The second goal is power, for good or ill. Will you pursue power through strength of arms or arcane studies, through piety or blasphemy? Choose carefully. On each path you will allies, and bitter foes, and the deeper you delve into the secrets of combat, or sorcery, or the divine, the harder it will be to turn back.

Here is a brief list of some of the new features in Fall from Heaven:

Magic! - Spellcasting units can take promotions in the different spheres of magic, granting them access to new spells and abilities. There are three sorts of casters, those that know Sorcery, those that practice Summoing and Divine casters. A unit has access to spells depending on what sort of caster it is and the spell spheres it chooses which of 14 spheres it wants to learn when it levels up (Fire, Entropy, Nature, Spirit, etc). Casters gain experience slowly automatically, so there is no need to risk them in combat as they pursue their studies in the mystical arts.

Experience - Veteran units are now more valuable. The base promotions have been essentially doubled, making the difference between experinced units and greenhorns especially noticeable. Also, new anti-racial promotions have been added, become the scourge of the elves, if it suits your fancy.

Upgrading - In order to upgrade the the strongest units a unit must first prove itself worthy. Do you want to be an Immortal? Unable to die, and thus able to fight for all eternity? Then you have to be at least a Lv. 6 Maceman.

Religions - Not all religions are created equal, and some of them effect the alignment of your civilizations. If you choose to follow the vile practices of the Ashen Veil, your civilization will descend into the depths of Evil. You will of course be rewarded with immense arcane power, knowledge and the aid of Demons. On the other hand, if you follow the Runes of Kilmorph, you will be able to obtain the aid of the reclusive dwarves and share in their love of gold and gems.

Heroes - In times of darkness and strife, heroes will rise to lead their civilizations to victory. Heroes are world units, that can only be built once. If they die, they cannot be rebuilt. Each civilization has at least one hero associated with it, as does each religion. Heroes gain experience each turn, meaning that in any given game, they will probably be your most powerful unit by far. They are capable of taking lightly defended cities by themselves, but they're only a short dogpile away from being dead, so protect them!

Technology - Specialization is the name of the game here, while you may be able to generalize into the first or second tier of techs, you're probably better off specializing in one of the various forms of combat or the arcane or the religious. Tech progression is noticable slower in FfH, giving you an opportunity to play with those new toys you just discovered. There are also religious specific techs, that cannot be researched unless you follow the appropriate state religion.

Choose your Civilization:

 

Choose your Religion:

 

Choose your Mana:

 

And try to survive Armageddon:

Image RSS Feed Latest Screens
Fall from Heaven II Fall from Heaven II Fall from Heaven II
Blog RSS Feed Report abuse Latest News: Desura modding support for Civilization IV (update)

9 comments by Henley on Jun 25th, 2011

More good news for the modders out there with their eyes set on the world scale, Civilization IV is now supported by Desura. Which means developers will be able to upload and make available their works to the community surrounding Desura. Let's welcome Civilization IV and the flagship mods to Desura!


We are always looking for more fantastic mods to support over the service, if you know of a mod or are apart of a mod that you think needs to be on Desura let us know support@desura.com and we will do our best to get it ready, even if we do not support the game the mod is currently for let us know either way.

Update Jun 25th, 2011

A larger amount of mods for Civilization IV is currently supported.

To list them all, some prominent total conversion mods such as Planetfall (a take on creating an Sid Meier's Alpha Centauri's sequel), Dune Wars and Rise from Erebus, as well as smaller ones (Hundred Years' War) and those striving to create a feel of "unofficial expansion packs" - Legends of Revolution, Rise of Mankind: A New Dawn, The Ancient Mediterranean and Thomas' War.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Earth for Fall Further

Earth for Fall Further

Apr 16, 2010 Other 4 comments

Earth Map for Fall Further. Unzip path should look something like this: C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Fall...

Fall from Heaven II

Fall from Heaven II

May 16, 2009 Full Version 14 comments

Fall from Heaven II is a dark fantasy mod for Civilization IV. The Age of Ice has ended, what is left of the once great empires of man have formed into...

Fall from Heaven 2 0.30 PDF Manual version 0.10

Fall from Heaven 2 0.30 PDF Manual version 0.10

Jan 6, 2008 Guides 0 comments

This version includes all 21 Civs with descriptions of their Heroes, World Spell, Unique Units, and Leaders. This is a Manual and Reference document NOT...

Fall from Heaven II Civilizations Quick Guide

Fall from Heaven II Civilizations Quick Guide

Dec 24, 2007 Guides 0 comments

This Doc provides an Overview over the unique characteristics, units and mechanics of the 21 unique Civs. Ideal for starters

Post comment Comments  (50 - 60 of 73)
Crutchley29
Crutchley29 Aug 9 2008, 7:30am says:

I think Kael and the rest of the team deserve our undying praise for releasing the single greatest modification for a game ever, endless possibilities, interesting religions, dynamic civilizations and a great plot and backstory, Nothing eats time like FFH2.

+1 vote     reply to comment
PhoenixMuse
PhoenixMuse Jul 15 2008, 3:29am says:

I want to play the mod so bad I could cry. I loved Test of Time version of Civilization II growing up. I felt like it never got old for years. I've been waiting for a Sid fantasy version for at least six years now. I've written him multiple times begging for a fantasy version with no luck. I find this mod and get all excited....

This is the zillionith download attempt to make it work. I'm finding that moding is just not working for me at all unless it's one of the standard mods that came with Civ IV. For this awesome-sounding, awesome-looking fantasy mod I crash right before the game loads. (On a previous version I got a ton of errors that seemed endless before the game even loaded.) Are these mods meant to work with the "beyond the sword" expansion? Could Windows Vista be the problem?

+1 vote     reply to comment
Crutchley29
Crutchley29 Aug 9 2008, 7:31am replied:

I believe it is meant to work with the BTS expansion my friend, that's what i use anyway..you must also have the other Civ expansions/Warlords/Vanilla patched up fully, go to the main thread in Civ Fanatics and post there for help.

+1 vote     reply to comment
PhoenixMuse
PhoenixMuse Jul 15 2008, 1:13pm replied:

I went through all the trouble of installing Civ IV, Civ IV: Beyond the Sword, and the Fall from Heaven 070 and the patch on my desktop computer and still got the same error. This is really not fair.

+1 vote     reply to comment
seZereth
seZereth Aug 1 2008, 2:23pm replied:

about your trouble with getting Fall from Heaven to run, please leave a comment with all your system specifications in this thread: Forums.civfanatics.com

+1 vote     reply to comment
Skitto
Skitto Jul 13 2008, 2:18am says:

I created an account to say this is by far the best mod I have downloaded. Thank you.

+1 vote     reply to comment
salaminizer
salaminizer Jan 3 2008, 12:51pm says:

best mod ever.

+1 vote     reply to comment
nikis-knight
nikis-knight Jan 3 2008, 12:40am says:

Only rated 9.7? Alright, who voted the 9? We can find out...
Just kidding. Thanks for your support guys, and for anyone wondering what this is all about, give it a shot, I doubt you'll be dissapointed.

+1 vote     reply to comment
OOmiz
OOmiz Jan 2 2008, 3:34pm says:

Downloaded it yesterday. Have been playing it four hours and hours. Probably the best civ4 mod I've played so far.

+2 votes     reply to comment
BalLightning
BalLightning Dec 29 2007, 4:19am says:

Great mod, hope to see it win.

+3 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Civilization IV: Beyond the Sword Icon
Platform
Windows
Developer
Fall from Heaven
Contact
Send Message
Official Page
Civfanatics.com
Release Date
Released Dec 15, 2007
Mod Watch
Track this mod
Share
Community Rating

Average

9.7

151 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Turn Based Strategy
Theme
Fantasy
Players
Single & Multiplayer
Embed Buttons

Promote Fall From Heaven II on your homepage or blog by selecting a button and using the HTML code provided (more).

Fall From Heaven II Fall From Heaven II
Fall From Heaven II
Statistics
Rank
1,479 of 22,190
Last Update
3 years ago
Watchers
314 members
Files
4
News
7
Features
3
Reviews
5