Imagine, a Hollywood producer got his hands on the game. The result would be similar to what the Cinematic Mod is: a graphics blockbuster, redesigned to the typical game to movie adaption with an orchestral soundtrack and beautiful people everywhere.
I CAN SEE NOW
I'd tap that.
I lol'd
Err... why are the keys on the second panel in greek? o_O
Because sometimes Valve was using this texture mirrored on the door models. With the old blurry texture, this was unaware.
The *ERROR* screen looks too sharp, as if it's not on a screen but it's like a sticker stuck on there.
but if monitors are so blurry, ur sitting in front of a monitor, why doesn't it appear blurry to you? xD
yeah, the display needs to be pixelated and should look older, actually it lokks like freshly bought
Your are right. I will change this in the next release.
Using such a high resolution texture on a prop this insignificant is just a waste of resources.
Agreed, but Valve's low-res models look like crap, maybe Fake should make some medium detail props to bring the performance hit down. Or...Some game developers switch low quality models to high quality models only when focused on. Check out the bookshelves in MW2.
Nice!
But, VALVe made some props low-detail for one reason:
Not getting player's attention.
This is why the doorbutton on the upper right side looks so cheap.
ALPHA ALPHA BETA PHI!!!!!!
WHOOOOOOOO!!!!!!
...I dropped out of college...
Thats awesome :D
Alfavit.ucoz.ru
I didnt know that lambda comed from greek.
0_0
Λ for the spartans(Master Chief?)
λ for the resistance(Gordon Freeman)
:D