This Civilization IV mod places a number of Civilizations in a fairy tale world; a world with evil sorcerors, mighty trolls, noble and manly knights, nimble woodelves and hot babes in distress. Original? Bah! This ain't original in any way. No-no. Instead Fairy Tale shamelessly makes use of all common and well-known fantasy and fairy tale clichés to create a pot of humour, excitement and of course pure good old Civilization nationbuilding. This mod does not claim to be original or impressive, nor does it claim to be Fall from Heaven. It does claim to be fun and exciting.

  • 22 very different Fairy Tale nations; all with their own different style and theme. Everything from dark nations of demons and trolls to civilizations of the undead where the warriors are skeletons to hot-babe valkyrie matriarchies to nations of proud knights with fluttering banners and shining armour. All civs demand different playstyles and approaches, and all come complete with own flags and symbols, leaders as well as national history and style.
  • Masses of new units and buildings with fantasy and fairy tale themes, where some of the units were tailored and made specifically for this mod. Build your Royal Family by deploying the King, the Queen and the Princess and watch them do their duty on the battlefield. Each nation also has a special national hero; like the Count, the Huntress, the Underworld Lord and so on, heroes that can travel the world and find adventure. Deploy massive formations of shining, noble knights or charge into battle with the impregnable legions of evil demonic infantry.
  • All Fairy Tale and Fantasy clichés are catered for. Deploy strong dragons to bring fast terror deep behind enemy lines, create a wave of Wolfpacks and unleash them on your unsuspecting rivals, preying on soft targets like settlers and workers without your rival ever knowing who sent the menace, or have witches explore enemy territory and investigate and sabotage their cities and improvements. Create Magicians to unleash their spells of destruction on enemy fortifications and city walls.
  • Fairy Tale and Fantasy type buildings and World Wonders are in place. Erect the Fairy Tale Palace, Forest King's castle or Dome of Prophecy, build the Purple Tower to unite the land under your Imperial rule. All buildings in true fantasy style and design and all nationns have several unique buildings; like the specific Elven Granary and Library and the Collective Hives and Warfactories and the Viking Valkyrie Academy.
  • Play on the great 125x100 detailed map of the Fairy Tale world with 18 civs or play one of the smaller scenarios. You can also play randomly generated maps through some of the map scripts supplied with this mod; PlanetGenerator for instance, which creates a really interesting world with masses of creation process choices! Also included are maps of Tamriel from the Elder Scrolls Series as well as a map of Tolkien's Middle Earth, making those two fantasy lands playable with the Fairy Tale civs!
  • The monumental Imperial War Scenario will let you play the noble Empire as it strives to save the civilized world from the destruction of evil the Demon King himself wants to impose on it, or you can take the other side and lead the Legions of Darkness to world conquest and once and for all destroy Civilization with fire and iron.
  • Unique Fairy Tale music composed by Zero-Project. To set the stage, all National anthems are suitably taken from some of the greatest composers of the 19th century; like Sibelius, Chopin, Tchaikovsky and Wagner.
  • Merged with BUG, giving the player more control over what is happening in the Fairy Tale Kingdom in better report screens and cool graphical functions. The mod is also merged with Better BtS AI, making the AI-led opponent Kingdoms more of a challenge. Now they actually think!

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Blog RSS Feed Post news Report abuse Latest News: Desura modding support for Civilization IV (update)

9 comments by Henley on Jun 25th, 2011

More good news for the modders out there with their eyes set on the world scale, Civilization IV is now supported by Desura. Which means developers will be able to upload and make available their works to the community surrounding Desura. Let's welcome Civilization IV and the flagship mods to Desura!

We are always looking for more fantastic mods to support over the service, if you know of a mod or are apart of a mod that you think needs to be on Desura let us know and we will do our best to get it ready, even if we do not support the game the mod is currently for let us know either way.

Update Jun 25th, 2011

A larger amount of mods for Civilization IV is currently supported.

To list them all, some prominent total conversion mods such as Planetfall (a take on creating an Sid Meier's Alpha Centauri's sequel), Dune Wars and Rise from Erebus, as well as smaller ones (Hundred Years' War) and those striving to create a feel of "unofficial expansion packs" - Legends of Revolution, Rise of Mankind: A New Dawn, The Ancient Mediterranean and Thomas' War.

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The Patch (3)

The Patch (3)

Oct 31, 2010 Patch 1 comment

This is patch number Three for Fairy Tale V10. This includes the latest updates, corrections and shiny stuff for Fairy Tale.

Optional Map Pack

Optional Map Pack

Oct 27, 2010 Prefabs 0 comments

An Optional Map Pack for Fairy Tale. This includes some maps that were along during the development of the mod, and also some completely new ones, like...

Fairy Tale V10

Fairy Tale V10

Sep 17, 2010 Full Version 4 comments

This is the most massive update of Fair Tale yet. There is a huge amount of new material as there are now two new playable kingdoms

Post comment Comments  (10 - 20 of 83)
moneil Oct 26 2010 says:

Apologies if you've gotten this question before, as I'm sure you have.

But I've got an issue where each time I try to load the mod my screen goes blank and the game fails to start due to a "GFC Error". I'm not entirely sure what I did wrong, I extracted the zip into the MODS folder of Beyond the Sword. Is this the correct way to go about installation?

Any help would be appreciated, I've been dying to play this mod.

+2 votes     reply to comment
moneil Oct 26 2010 replied:

Alright well disregard previous post, I've managed to get the game started without a GFC error, it appears I'd been extracting to the wrong mod folder. However, while the mod finally loads, it looks identical to the original BtS, any ideas?

+2 votes     reply to comment
Antiscamp Creator
Antiscamp Oct 27 2010 replied:

Hi. Are all the special Fairy Tale units there, or is it just the terrain that looks similar to vanilla? A complete reinstall might solve this problem right away though.

+2 votes   reply to comment
Alaemon Sep 20 2010 says:

Can V9d game be played in V10?

+2 votes     reply to comment
Antiscamp Creator
Antiscamp Sep 20 2010 replied:

No. Version 10 is all new. You need to remove V9 and install the tenner instead. V10 has all the previous patches incorporated as well.

+2 votes   reply to comment
washcloth Sep 18 2010 says:

I feel impossibly dumb for even having to bring this up.
But im having issues getting the mod to apear in my mod list. The Fairy tale folder is in the mods folder..and as far as i know thats were it should be and that should be it for installing..right?
Please help!!
Runing Vista and my copy was bought through steam..if that makes a difference..

+1 vote     reply to comment
Antiscamp Creator
Antiscamp Sep 18 2010 replied:

Make sure the mod is installed to C:/Program/Steam/steamapps/common/Civilization IV...(and so on with the correct path to the BtS mods folder) and NOT the MyGames folder. Having the mod not show up the list is usually a matter of wrong installation path. So no panic. Just check the path.

+1 vote   reply to comment
Antiscamp Creator
Antiscamp Sep 18 2010 replied:

Alternatively. Go into the PrivateMaps folder in the Fairy Tale folder and double click the first map file in the list there. The game should then start with the mod loaded. You can then easily get to the Main Menu by clicking the Go Back button. If the mod is installed incorrectly, which I suspect, this technique won't work well though.

+1 vote   reply to comment
washcloth Sep 18 2010 replied:

i have attempted both of these.. i went all the way through my comp.. steam..blah blah and placed the mod folder in mods...
And when i try to open the maps, it says windows cant find the program..
Thanks for the quick reply!

+1 vote     reply to comment
Antiscamp Creator
Antiscamp Sep 19 2010 replied:

Really weird. I hope Steam isn't causing this problem for all who have downloaded the mod. The mod should be installed to the same folder as the vanilla mods Afterworld, Broken Star, Charlemagne and those. Do other mods work correctly, or is it just Fairy Tale that has this problem?

+1 vote   reply to comment
washcloth Sep 19 2010 replied:

hm. its in the same folder as follows:American Revolution,
Desert war, Greek world, and Tutorial.. im not seeing those other mods there.. prehaps it is steam?

+1 vote     reply to comment
Antiscamp Creator
Antiscamp Sep 20 2010 replied:

Right! That's the problem. You have Fairy Tale in the same folder as vanilla Civ. There is a further folder in the Civilization folder you'll find named Beyond the Sword. In there, there is also a folder for Mods. Put Fairy Tale in there instead. This is a Beyond the Sword expansion mod, and if you bought your copy on Steam, you should have gotten BtS as well. You might want to download the 3.19 patch for BtS as well! You'll find it on CivFanatics, but tell me if you need the link.

+1 vote   reply to comment
washcloth Sep 22 2010 replied:

Ah! lovely thanks! ill see if that works.

+1 vote     reply to comment
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Civilization IV: Beyond the Sword Icon
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Released 2010
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