Expanded wars is for command and conquer generals: Zero Hour, it adds 3 new sides and 9 new generals, AND some interesting "Splinter" Factions while at least adding 1 or more thing to the other factions, Expanded Wars also adds destructive Ultra units to quickly change the favor of a battle into your hands upon reaching the final rank, but be cautious.. the enemy may do the same. :)

Remaining Full Releases:

Expanded Wars : Federation Rising
Expanded Wars : Tools Of Destruction Beta
Expanded Wars : Tools Of Destruction Final

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NOTE: The EWDT (Expanded Wars Development Team) has opened on this profile the ability to post Media Entries and Article Entries. This ability will be removed if abused. Please post your MOD videos and Articles here.

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Current Open Editions :
Expanded Wars : RSA Returns Full
Expanded Wars : RSA Returns (V)1.1
Expanded Wars : RSA Returns (V)1.2
Expanded Wars : RSA Returns (P)1.2.5
Expanded Wars : RSA Returns (V)1.3 w/ 1.3.1
Expanded Wars : Federation Rising (V) 1.0
Expanded Wars : Federation Rising (P) 1.0.1, AKA : Expanded Wars : Federation Rising 1.1
Expanded Wars : Federation Rising (V) 1.2
Expanded Wars : Federation Rising (V) 1.3

Current Closed Edition :
Expanded Wars : Tools Of Destruction (Revision Release)

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Updates To Come.

News 1 comment

It's been a little over a year now, since I have last been able to do work on this mod due to my desktop computer going down.

Well, after some much needed work on it, I finally have access to it once more. So, I will be using my much more enhanced knowledge of C&C programming (from all of my work on the C&C 3 version) to enhance this one.

First off, expect a wave of balance updates to hit pretty much every faction, this should even everything out (except for of course, the domination army).

Secondly, bug fixes, I will be checking deeply into the reported problems and seeing what I can do about it.

Thirdly, how it will be released, after so many released, I think I have figured out how to get it into a more convenient compiled .BIG version, so it won't effect your actual game files if and when you choose to un-install the mod.

Anything else, I will just tag onto this news post when I find it necessary.

As for an ETA, that is always unknown until certain. Keep an eye out for now though, I'm looking forward to getting some much needed work done here.

New Website

New Website

News 0 comments

I now have an official website. Feel free to check it out and register on the forums: www.phantomgamesdevelopment.com

1.3 Release, 1-3 Days Away

1.3 Release, 1-3 Days Away

News 0 comments

With this version being uploaded, you can expect it out withing the next few days

Update, omg...

Update, omg...

News 2 comments

Yeah, it's been a while for one of these, alas, we are slowly moving along to the end of the code process.

But What Abouts...

But What Abouts...

News 0 comments

Hey, remember those things that were marked "Next Release". Well, It's time to clarify some things.

RSS feed Downloads
Expanded Wars Federation Rising 1.3

Expanded Wars Federation Rising 1.3

Full Version 24 comments

Adds the second GFA General, and fixes many bugs, No Previous Versions Required

Expanded Wars - Federation Rising 1.2 (at ModDB)

Expanded Wars - Federation Rising 1.2 (at ModDB)

Full Version 11 comments

Sorry about that if you prefer to grab the mod here. The one at filefront is the EXACT same file here, so yeah, don't mistake it for another or don't...

Expanded Wars Federation Rising 1.01 Patch

Expanded Wars Federation Rising 1.01 Patch

Patch 2 comments

Fixes the error in Expanded Wars: Federation Rising 1.0. You need The previous version in order to run this.

Expanded Wars Federation Rising 1.0

Expanded Wars Federation Rising 1.0

Full Version 8 comments

The final army of Expanded wars 1 is complete. This adds the Base GFA Faction, Fixes the annoying 1.3.1 Bug, and adds something special, see the installer...

Expanded Wars RSA Returns 1.3 w/ 1.3.1

Expanded Wars RSA Returns 1.3 w/ 1.3.1

Full Version 1 comment

Expanded Wars RSA Returns 1.3 adds the last RSA General to the war. Expanded Wars RSA Returns 1.3.1 Fixes two exploits found in the weather general.

Expanded Wars RSA Returns Patch 1.2.5

Expanded Wars RSA Returns Patch 1.2.5

Patch 3 comments

This is a Pre-Release to the final version of Expanded Wars RSA Returns. It fixes a few unfound errors after releasing RSA Returns 1.2 and adds a few...

Post comment Comments  (20 - 30 of 192)
xAaroNx
xAaroNx

Im sorry but the balance is this mod is saddening so i really do not promote it at all i tryed playing this with my freinds and Most of the Units are so OP its impossible to have a decent match im sorry but i rate this :

Imagination : 8/10
Art : 1/10
balance : 3/10

If your a compstomp who is really that desperate to get a false sense of victory this mod is perfect for you

Reply Good karma Bad karma+3 votes
Phantom139 Creator
Phantom139

this mod was built for entertainment and fun gameplay, not to be perfect in every way, shape, and form.

Reply Good karma+1 vote
star_gun_destroyer
star_gun_destroyer

yo same here but here's a tip for you/ who cares i have the same thing with mine too and yet good practice btw for for air on hard and land on easy and medium support powers

Reply Good karma Bad karma+1 vote
Phantom139 Creator
Phantom139

Hey, check out my project for Tribes 2:

Moddb.com

Tribes 2 is free at:
www.tribesnext.com

if you feel like checking it out sometime.

Reply Good karma+1 vote
xonone
xonone

so will there be AI for some of the factions?

Reply Good karma Bad karma+1 vote
Phantom139 Creator
Phantom139

I have plans to attempt to add AI to all of the new factions in one of the final releases.

An ETA to that is still unknown.

Reply Good karma+1 vote
kronos10
kronos10

I think ill make a fan video for this... of course better than the overlord one

Reply Good karma Bad karma+1 vote
NereidAlbel
NereidAlbel

I'm noticing a slight problem with the AI...if they start as any non-standard faction, they never bother to start building, so putting the AI on random faction can lead to entire games of the AI never doing ANYTHING.

On the bright side, I did get my win in 5 minutes trophy because of this :P

Reply Good karma Bad karma+1 vote
MandaloreTheGuardian
MandaloreTheGuardian

I was winning against that Hard AI when I clicked the ''Here comes the Black Hole'' Button...
All I can say is:
MF'er!!

-SWAT

Reply Good karma Bad karma+1 vote
MandaloreTheGuardian
MandaloreTheGuardian

''This is Madness''!

-SWAT

Reply Good karma Bad karma+1 vote
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