Expanded Galaxy Mod Version 2 There is going to be al lot more content than in the first Modversion. Besides a total new and expanded Galaxy Map, we are going to make every single Faction unique- the Gameplay of each is going to be different. And just as a reminder: We have a 4th fully playble Faction: The CIS. We are also going to add a lot more tactical experiece to the GC, like new special structures and Builddefinition and of course new units and vehicles for the battles.

Report content Expanded Galaxy Mod V 1.1
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Expanded+Galaxy+Mod+V+1.1.rar
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Very_Dark_Lord
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25.02mb (26,237,369 bytes)
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5,583 (1 today)
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39488dfcd76cda8b085c8d0c57f420a5
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Expanded Galaxy Mod Version 1.1 This is the Version 1.1 of the Expanded Galaxy Mod. This is just the beginning of this Mod, there will be much more features in the next Versions. For more Informations view my Forum and my Homepage. I hope you have fun with this early Version of the Mod and I also hope that you tell me what you would change or if there are any Bug. If you have any problems with the mod just contact me, I´ll help you. This is mainly just an small Update for the older Version 1. It fixes some Bugs of Version 1 and adds some new Stuff. Here is a small Changelock of Version 1.1: -Bugfixes: -Agressorfighters are to strong -N1 Starfighter is to big -Nebulon B has only one Hardpoint -Laserturrents of the SD turning to slow/incorrecht -Venator has an old, not working transport Unit code -Better arranged location of the Palnets in GC -New Venator SD Modell -New Hardpoint and Attackpointer Icons -New bunker Modell Note If you want to use any Stuff from my Mod, ask me bevor you do...

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ZXander_Stealth
ZXander_Stealth

I couldn't get the installer worked...???...I cant run the installer...

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thegrimdeath
thegrimdeath

so is this for empire at war or its expansion

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SweggyG
SweggyG

how do you do it for empire at war instructions talks about the FOC folder

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Star Wars: Empire At War
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Very_Dark_Lord
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