Expanded Galaxy Mod Version 2 There is going to be al lot more content than in the first Modversion. Besides a total new and expanded Galaxy Map, we are going to make every single Faction unique- the Gameplay of each is going to be different. And just as a reminder: We have a 4th fully playble Faction: The CIS. We are also going to add a lot more tactical experiece to the GC, like new special structures and Builddefinition and of course new units and vehicles for the battles.

Report abuse Expanded Galaxy Mod V 1.1
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Expanded+Galaxy+Mod+V+1.1.rar
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Jun 10th, 2007
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Description

Expanded Galaxy Mod Version 1.1 This is the Version 1.1 of the Expanded Galaxy Mod. This is just the beginning of this Mod, there will be much more features in the next Versions. For more Informations view my Forum and my Homepage. I hope you have fun with this early Version of the Mod and I also hope that you tell me what you would change or if there are any Bug. If you have any problems with the mod just contact me, I´ll help you. This is mainly just an small Update for the older Version 1. It fixes some Bugs of Version 1 and adds some new Stuff. Here is a small Changelock of Version 1.1: -Bugfixes: -Agressorfighters are to strong -N1 Starfighter is to big -Nebulon B has only one Hardpoint -Laserturrents of the SD turning to slow/incorrecht -Venator has an old, not working transport Unit code -Better arranged location of the Palnets in GC -New Venator SD Modell -New Hardpoint and Attackpointer Icons -New bunker Modell Note If you want to use any Stuff from my Mod, ask me bevor you do...


Expanded Galaxy Mod Version 1.1

This is the Version 1.1 of the Expanded Galaxy Mod. This is just the beginning of this Mod, there will be much more features in the next Versions.
For more Informations view my Forum and my Homepage.
I hope you have fun with this early Version of the Mod and I also hope that you tell me what you would change or if there are any Bug.
If you have any problems with the mod just contact me, I´ll help you.

This is mainly just an small Update for the older Version 1. It fixes some Bugs of Version 1 and adds some new Stuff.
Here is a small Changelock of Version 1.1:

-Bugfixes:
-Agressorfighters are to strong
-N1 Starfighter is to big
-Nebulon B has only one Hardpoint
-Laserturrents of the SD turning to slow/incorrecht
-Venator has an old, not working transport Unit code
-Better arranged location of the Palnets in GC
-New Venator SD Modell
-New Hardpoint and Attackpointer Icons
-New bunker Modell

Note
If you want to use any Stuff from my Mod, ask me bevor you do so.
Contactinformations:
Icq: 494-211-483
Msn: Lord_666@hotmail.de

Expanded Galaxy Mod Informations:

1. New order of the Planets

There are sectors wich includs 3-4 Planets. All Planets in a sector have traderouts to each other, but there are only 2 - 3 Traderouts to an other sector. So you have to be more tacticly.

___________________________________________________

2.New Galaxy Map

There are three new GC Maps till now

___________________________________________________

3. New Units/Modells

Empire:

-Imperial Guard (Coruscant)
-Mustafarian (Mustafar)
-Superbattledroids (Geonosis)
-Dark Jedi (Korriban)
-AT-TE (Corelia)
-Escort Carrier (All Planets)
-Tartan Repair Ship (All Planets)
-Venator (All Planets)
-Legacy SD

Rebels:

-Gungans (Naboo)
-Wookiees (Kaschyyk)
-Superbattledroids (Geonosis)
-Mc40 (Moncalamarie)
-Corellian Repair Ship (All Planets)
-Liberator Carrier
-N1 Starfighter (Naboo)
-Venator (All Planets)
-Procurator Korvette (Hoth)

Consortium:

-Mandalorian (Mandalore)
-Geonosian (Geonosis)
-Superbattledroids (Geonosis)
-Dark Jedi (Korriban)
-Aggressor fighter (Mandalore)
-Crusader Repair Ship (All Planets)
-Venator (All Planets)
-Leviathan

New Modells:
Venator SD
ISD

___________________________________________________

4. New Scale

New Scale of the ships and units

___________________________________________________

5. Other Stuff

-After the engines of a ship are destroyed, the ship can´t move any more
-Infantry Units of a squad don´t shoot by the same time.
-Improved AI
-News Creditstations (Skirmish only)
-New oribital Creditstations in GC
-Mobile Landingzones
-New Backgrounds
-New Hardpoint and Attackpointer Icons
-New bunker Modell

Installation:
Open the „Expanded Galaxy Mod Setup“- Folder and push the Setup Icon. Choose your FoC Mod Folder as goal for the Installation. After this you just have to put the .Bat File into your FoC Folder to start the Mod or just use the SMG ModLauncher .

Credits:

Dark_Lord: Leader
Jedi Lu: CIS Faction Modding Leader
Grimmwolf: Freelancer (Modells)
Dark_Link: Freelancer (Modells)
The_Sith_Lord: Freelancer (Icon- Maker)

Inforimation and other Stuff: Imperator Bob

Thanks to:
Frankie: For his converted Warlords Modells
Avenger: For his AT-TE Modell, his Venator Modell and his ISD Modell
Keeper_of_faith: For his converted Warlords Modells
EvilleJedi: For his great Warlord Modells
Bailknight: For his E-Web Modell
Codeuser: For his N1 Modell
Capt. Ford: For his new backgrounds in Spacebattles
Captain Elgy: For his new backgrounds in Spacebattles
Dr_McCoy1701A: For his new backgrounds in Spacebattles
mithrawnundo: For his EaW Editor (Very usefull for Traderouts ;-) )
Major Payne: For his Legacy Modell
Steiner: For his help with the Partikel effekts for the Lasers
SirRethcir: For his PopUp- System, for his new Hardpoint and Attackpointer Icons and of course for his great help- without him some things wouldn´t be in the Mod

And Thanks to all Beta- Testers
Dark_Link, Imperator Bob, The_Sith_Lord and Max der dachs

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Platform
PC
Developed By
Very_Dark_Lord
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Official Page
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Release Date
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