EXU2: Open Beta PATCH v5.02 -> v5.03
Jan 24, 2013 Patch 4 commentsLatest version as of January 24, 2013. This will bring a v5.02 install up to v5.03. If you have an earlier version, get v5.03 FULL instead, or download...

Excessive Unreal 2 is one of the most chaotic, stupid, hilarious, and insane mods ever made for Unreal Tournament, and it has incredibly well-balanced, action-packed gameplay. It is set in Hell on Na Pali, and is completely over-the-top with absurdly powerful weapons and giant hordes of a huge variety of enemies. It's Unreal like you've never seen it before.
If you like Serious Sam, Doom, and Unreal - especially when blended together in the most absurd (yet somehow perfect) way - this mod is for you. You can download it here on ModDB or from links provided on the EXU2 Forums. Head there for further details!
Originally, EXU was a retake of Unreal's singleplayer campaign using a variety of crazy monsters and the Excessive UT arsenal, hence the name. Now, though, there's EXU2, which is bigger and better in every possible way.
EXU2: Batshit Insane, the singleplayer map pack, is built with EXU2's ridiculous weapons and monsters, and is set in dramatically-modified Unreal maps (plus a few new ones). Open Beta currently ships with the first SIXTEEN playable maps and an intro map! You'll tear through hordes of wildly varied enemies with weapons as diverse as they are devastating.
And if that's not enough, you can also use EXU2's plethora of weapons, items, and enemies in multiplayer games or botmatches using any combination of EXU2's mutators. Turn any game into an Excessive discord spree by swapping Unreal or UT guns with EXU2's, adding monsters, and other fun stuff!
This mod is currently in Open Beta mode, which means that while it is fully playable and released, it is not finished! Beta means beta. A lot of bugs remain, along with things that need to be polished / fixed / completed. But this gives you an opportunity to contribute! You can report any bugs or problems you encounter, especially issues with gameplay, and post about them in each version's release thread, which will always be a sticky near the top in the forum.
You are also highly encouraged to make your own EXU2 levels and content if you feel so inclined! Post a thread for your content on the forums and I'll support it as best as I can. Do keep in mind, though, that Open Beta assets will be updated frequently, so gameplay and technical balance may shift from patch to patch. I will try to be as transparent about changes as possible so you know what to expect.
So if you download EXU2 Open Beta, feel free to help me smooth it out by messing around and pointing out the rough patches!
Contact: Send an email to waffnuffly at gmail, or PM me here and I should get a notification emailed to me. Or post on the EXU2 Forums! Have I mentioned the EXU2 Forums? Please... dear god... somebody think of the forums
0 comments by Waffnuffly on Jan 24th, 2013

EXU2 Patch Time again. Got a bunch of nice tweaks done for this, as well as some pretty big bug fixes. Plus a few extras!

Campaign Changes:
Other changes:
Latest version as of January 24, 2013. This will bring a v5.02 install up to v5.03. If you have an earlier version, get v5.03 FULL instead, or download...
Latest version as of January 15, 2013. This will bring a v5.01 install up to v5.02. If you downloaded v5.00 but not v5.01, get v5.01 first, THEN install...
Includes everything you need for Excessive Unreal 2! Latest version as of January 15, 2013. Installation instructions included in the EXUWiki.html file...
System Shock 2?
FYI, I had to update Map 10 in its own mini-patch, which brings us to v2.1 instead of v2. Be sure to download the fixed Map 10!
here Unrealsp.org
Is it not done yet?
and when it is were can I find the full version?
where will i download?
There is a link in the description and the latest news post
Demo 4 is out nawgs! News post forthcoming
10/10 Very nice man good to see some great stuff is still being made
my rewars ^^,
Lol, the first 3 lines of the summary alone make me want to download this.
It's almost like reading my own words about my Doom3 mod.
This is indeed my cup of tee :D
I'm going to try it asap! ^^
Yes, it is different. However I have an inquiry that has annoyed me long enough..
Perhaps in the far or near future, this would work with UTMCoop.
By this, I mean actually playing as an Excessive beast.
Example: Spawn into, say, DM-Phobos. Go around a cornor and pop some poor human's
chest open with a Psycho Assault Brute. Then, pop a few more.... and a few more.
As I type this I have an Unreal 1 bot being spawnkilled by Psycho Brutes.
This sealed the idea into my mind. Very different mod. Entertaining.