I've been spending some time making EoW's new HUD design. I haven't completed it yet, but I've gotten some important elements in place already. So far I've done the energy bar, shield/armor bar, ammo clip, target health bar, target name, reticule, hit markers, and the health bar... which has been giving me some issues. So what is done now gives a pretty good idea of what the HUD will look like. Here's an image and a video of the recent progress:
The strategy system has been coming to life with its first dynamic, the waypoint. Accessible through the strategy menu, players will be able to guide their troops to certain locations on the map. These locations will appear on the menu's mini-map, and they are activated on click. You can only guide your troops to one waypoint at a time, but you have the option to adjust the waypoint weight. The system is functional right now, but the menu needs work to enable all its features. Enlarged waypoint symbol:
That's all for now.
Reminds me of Call of Duty and Max Prime games
Reminds me of Free Radical's SWBF3
Maybe this mod is supposed to be like Free Radical's Battlefront 3 game that got cancelled,maybe later he will make another sprint animation(the one in SWBF3)
This looks so good!
That amazing! very good.
WOW!
Just what the game needed, a new hud to get rid of the poor vanilla one and the horrid one that came with the fan patch 1.3,
AND a layer of strategy to the gameplay.
If only you could do something for the graphics, you would take SWBF2 to nowadays.
PLEASE keep up the great work, already tracking. ;-)
It looks very nice, polished and clean. I just can't help but think that the health and armor icons should be switched around, I don't mean to tell you your job. It's just a suggestion. Other than that I'm looking forward to this mod's release.
Thanks for the suggestion, Wolffe20002. I will take it into consideration.
When will this be release looks great!!!! can't wait to check this out