Doom: Evil Unleashed is a mod geared towards recreating the content including maps, weapon, monsters, items and more from the Doom 0.5 Alpha. To play Doom: Evil Unleashed all you need is a standard copy of Doom 2, no ZDoom. Just Vanilla Doom 2! The mod has had some speedbumps recently. My harddrive was wiped and with it I lost my first bit of work but luckily I saved a bit on my other computer, so not all is lost. I am just now starting work again on Evil Unleashed. "Evil Unleashed" comes from the Doom's In Development name and subtitle. During development, in early versions the game was referred to as "Evil Unleashed" and in the 0.5 beta "Evil Unleashed" was a subtitle to the finalized name "Doom". Seeing the content I am recreating I thought of this to be the perfect name for the mod. I am actively searching for team members to help out with the development of "Evil Unleashed". Including someone skilled with XWE or other things.
The outside area of E1M1. Put alot of detail into a place that you can not even go into. Note the "Original View" from the Doom 0.5 beta is from inside looking out through the window as there is no way to get outside.
I would really like some recommendations on how to improve this map. If you have any recommendations or advice I would appreciate it.
How about finishing the mod?
Not too shabby. The other half seems a bit empty though.
Well you can't get out here and the other side is nearly invisible from the window. Then again I might make this a secret area so I should improve upon the left.
lovin' the ****** skytexture.
I know, Skyboxes are glitched at the moment so I had to just throw that there temporarily.