EVIL TOYS: a 3D educational game about landmines awareness. The idea of the name came from the fact that children in countries like: Suda, Libya, Kurdistan, Western Sahara, Lebanon... mistake landmines, Unexploded Ordnance (UXO) as toys, and the game seek to create a 3D virtual envirement where they can safely recognise landmine and learn how to avoid them.Beign based on Quake 1 engine the game is designed to work on OLPC laptop and for older computers usually available in developping countries. Goals of the game: - Know where they might encounter mines . - Avoid entering hazardous terrain. - Recognize clues that indicate the possible presence of mines. - Know how to behave if they suspect they have entered a minefield. - I Can distinguish between different types of mines likely to be found. - I Never touch a mine or unexploded ordnance.
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