The Seven Hours War was humanity's downfall - our worst day, our final day.
In a few fleeting hours, thousands of machines, soldiers, and creatures poured onto our world from theirs through endless rifts in the night. Whole cities were swallowed, countless lives snuffed out. Against such a power, how can we hope to dream that any trace of our civilization will remain when the sun rises?

There will come a time when only one human being is left alive.
What if that time was now?
What if that human was you?

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1 comment by dissonance on Feb 18th, 2009 digg this super bookmark


Just to let you all know what's going on: I'm moving away from mapping and towards modeling for the time being because I'm running into many symptoms of my map being too full. I'm exceeding vert buffers everywhere, turning on your flashlight will instantly crash the game (dynamically lit vert buffer overflow), waterindicies at 85+%, and the like.
So, the majority of my time now is going to be spent blocking out props in Hammer, then exporting them to XSI to build them up, then switching between XSI and Gimp (and Agave and Inkscape at points) to get a nice UV map from which I can build the diffuse, specular and normal maps. If you couldn't tell, I've settled into quite a nice Linux/Windows workflow across my two computers.
I've been experimenting with a self-shadowing bumpmap plugin I found on the Interloper's forums, too, and if I get to the point where I'm extremely satisfied with the results, I'll post up some screenshots.

Thanks to everyone who's decided to watch Everything Dies and all those who have left comments, be they here or on Interlopers - you guys make this whole process a lot more worthwhile.

Also (wow, I can hear the laughter already), Everything Dies now has it's own Facebook page. When I want to show off something, but don't consider it to be of ModDB quality, I'll post it there.
Go add it now! Inflate my ego!

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Comments  (70 - 80 of 93)
D3@DM4N
D3@DM4N Oct 6 2008, 9:26pm says:

Uh i mean XXXXXXXXX and the XXXXXXXXX wat is the XXXXXXXX supposed to mean?, there are just so many XXXXXXXXXXXX x's that i have a hard time followign the XXXXXXXXXX story XXXXXXX

+2 votes     reply to comment
TheFrohmen
TheFrohmen Oct 9 2008, 7:39pm replied:

The XXXXXXXXX are the military's way of censoring official material when they release it to the public.

Example: "We were informed of Agent XXXXXXXXX's arrival..."

It basically is used in this to censor a report, as to not spoil it for the people. Please read the other comments next time.

BTW, looking good. Hope you get it out soon.

+1 vote     reply to comment
dissonance
dissonance Oct 9 2008, 9:00pm replied:

Thanks. =D

+1 vote     reply to comment
kacsand
kacsand Oct 7 2008, 2:41pm replied:

He hasnt found a name (and i now i have spelling problems)

+2 votes     reply to comment
dissonance
dissonance Oct 7 2008, 5:00pm replied:

Oh, I have the name. I'm trying to keep it under wraps until I'm closer to release, seeing as how it's based off a real-world location.

+1 vote     reply to comment
daBSman57
daBSman57 Oct 6 2008, 6:25pm says:

alotta the story is kinda wrong, but ill play it cause it looks cool :)

+2 votes     reply to comment
dissonance
dissonance Oct 6 2008, 7:12pm replied:

Unfortunately, yeah, although I would say that the majority of the story is correct enough. It's pretty damned hard to get the Half-Life backstory straight, let alone write another tale within it.

+1 vote     reply to comment
elitemushromretainr
elitemushromretainr Oct 5 2008, 9:58am says:

I think it would be cool if you put in story (during one of the later levels) the player in a vehicle, but not driving it but fighting one of the combine's weapons

+2 votes     reply to comment
dissonance
dissonance Oct 6 2008, 5:53pm replied:

I'm not entirely sure what you mean, but when I figure it out, I'll take it into consideration.

+1 vote     reply to comment
dissonance
dissonance Sep 29 2008, 1:06pm replied:

That's more than I've heard of anyone else picking up.
I'm not ready to release a lot of details just yet, so hold tight, and I'll release more of the script.

+1 vote     reply to comment
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