The Seven Hours War was humanity's downfall - our worst day, our final day.
In a few fleeting hours, thousands of machines, soldiers, and creatures poured onto our world from theirs through endless rifts in the night. Whole cities were swallowed, countless lives snuffed out. Against such a power, how can we hope to dream that any trace of our civilization will remain when the sun rises?

There will come a time when only one human being is left alive.
What if that time was now?
What if that human was you?

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1 comment by dissonance on Feb 18th, 2009 digg this super bookmark


Just to let you all know what's going on: I'm moving away from mapping and towards modeling for the time being because I'm running into many symptoms of my map being too full. I'm exceeding vert buffers everywhere, turning on your flashlight will instantly crash the game (dynamically lit vert buffer overflow), waterindicies at 85+%, and the like.
So, the majority of my time now is going to be spent blocking out props in Hammer, then exporting them to XSI to build them up, then switching between XSI and Gimp (and Agave and Inkscape at points) to get a nice UV map from which I can build the diffuse, specular and normal maps. If you couldn't tell, I've settled into quite a nice Linux/Windows workflow across my two computers.
I've been experimenting with a self-shadowing bumpmap plugin I found on the Interloper's forums, too, and if I get to the point where I'm extremely satisfied with the results, I'll post up some screenshots.

Thanks to everyone who's decided to watch Everything Dies and all those who have left comments, be they here or on Interlopers - you guys make this whole process a lot more worthwhile.

Also (wow, I can hear the laughter already), Everything Dies now has it's own Facebook page. When I want to show off something, but don't consider it to be of ModDB quality, I'll post it there.
Go add it now! Inflate my ego!

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Comments  (50 - 60 of 96)
korge
korge Feb 22 2009, 11:32pm says:

So this is what mrdissonance has been up to.

+1 vote     reply to comment
dissonance
dissonance Feb 24 2009, 4:26pm replied:

Mister Dissonance is my dad =P
But yeah, this is what I'm pouring my efforts into. Well, this, school, and my girlfriend. Not necessarily in that order.

+1 vote     reply to comment
budmaloney
budmaloney Feb 20 2009, 1:20pm says:

Really excited about this mod, and I knwo how frustrating to have your map too full. good luck dissonance

+1 vote     reply to comment
dissonance
dissonance Feb 20 2009, 2:34pm replied:

It's the same kind of frustration that I got as a kid when I got half-done with a really awesome skyscraper and then ran out of Lego.

+1 vote     reply to comment
death_fly
death_fly Mar 1 2009, 1:02pm replied:

Shit, that happened to me too. That being said, I was trying to build the Petronas Towers. So then I just built Harry Potter on a broomstick out of Lego. That was sick. Also, what process are you using to build this? Are you doing it in source or making them props and importing the geometry? Thanks!

+1 vote     reply to comment
dissonance
dissonance Mar 1 2009, 3:40pm replied:

Holy shit, the petronas towers? Really?
How far did you get? Any pictures? I'm genuinely intrigued now =D
I'm blocking out the rough shapes by rotoscoping satellite images in Blender, then exporting it as a rough smd, and building up geometry from there in Hammer. It's a major bummer that there's no rotoscope capability in Hammer.

+1 vote     reply to comment
joure
joure Feb 19 2009, 2:18am says:

This project's gonna be really awesome. Such alot of work put into it already. Keep it up man, this'll be friggin awesome when it'd sone.

+1 vote     reply to comment
dissonance
dissonance Feb 20 2009, 2:35pm replied:

Coming from you, that means a /lot/. Thanks!

+1 vote     reply to comment
dec1234
dec1234 Feb 18 2009, 8:14pm says:

Usually this little amount of information and media would put me off, but something is keeping me hooked, cant wait to see more information! ill keep looking back everynow and again :)

Good work!

+1 vote     reply to comment
grilox
grilox Feb 18 2009, 3:53pm replied:

wat are you talking about it loks cool and everybody is sayng that is cool

+1 vote     reply to comment
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First Person Shooter
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