EaW is a historical mod for Company of Heroes that adds new battlefronts with new commander trees, abilities, units, vehicles and weapons for each, representing in the best way, as far as possible, historical accuracy, to immerse players in a much more realistic gaming experience. Situated on a Western theatre from the warm sands of north africa, italian battlefields, beaches of Normandy, Dutch Tulip fields, the muddy scheldt and the defensive lines of the Rhine in germany. (may be considered a "6 in 1" mod )

Command the 8th British Army or Rommel's DAK. three new doctrines for each army and new real units prepared for combat in the desert.
Tanks and anti-tank can yield the maximum in the great plains of sand, but we must not neglect the sky: the RAF and the Luftwaffe are in constant fight for the air domain.


Allied troops landed in Italy from sea and air. During this long campaign the Allied and Axis forces fought fiercely for every hill and every village. Companies just have very few heavy tanks due to the mountainous terrain. Defenses, aviation and artillery are imposed.

Paratroopers were dropped far from their objectives and scattered, even so achieved most of its objectives. Landing troops took heavy losses on the beaches but finally forced the withdrawal of the defenders. Hedges became death traps for the infantry and Shermans. The German anti-tank and machine guns were hiding in any corner. The Luftwaffe was almost nonexistent and allied air supremacy makes the difference against the powerful axis tanks.

What at first seemed a perfect plan became hell for the Men of the XXX corps. The paratroopers met their targets quite effectively, but were isolated from the armored support, fighting with heavy casualties until run out of ammo. The only American troops (82nd &101st; airborne) are dropped more near and could join the British tanks, but the German ambushes on Highway 69 delayed the progress and finally stopped the offensive.


The plan for opening the estuary involved four main operations. The first was to clear the area north of Antwerp and secure access to South Beveland. The second was to clear the Breskens pocket behind the Leopold Canal, and the third was the capture of South Beveland. The final phase would be the capture of Walcheren Island.

Early morning, following heavy artillery bombardment, a large German force has penetrated US positions in the Ardennes Forest in Belgium and Luxemburg. Allied HQ is hastily rushing reinforcements to the area, to counter the surprise attack and prevent them from crossing Meuse river. (WIP until 7.1)



Patton and Montgomery armies prepare to cross the Rhine, trying to secure the bridges, using boats and floating bridges. Gathered ammunition, soldiers and tanks. The artillery constantly bombard the opposite river bank, while the German divisions were entrenched to resist attack. The axis used the remains of the Luftwaffe, artillery and V1 rockets to try to destroy the remagen bridge, but without success. At this stage were used late tanks like the Jagdtiger, the M26 pershing or the T26E1 Super pershing.

FEATURES

●More realistic damage system.
●New units and vehicles for all armies.
●Giant commander trees. (16 upgrades)
●32 different commander trees.
●6 different battlefronts - Africa, Italy, Normandy, Holland, Scheldt, Germany.
●Different commander trees and units for each battlefront.
●Many new abilities
●New skins for all units.
●Extended range system. The stationary vehicles increases their range.
●100% compatible with single player campaings.
●New coop missions.
●New game modes:
•Annihilate with PoW
•Annihilate with different population cap
•Infantry combat
•Infantry combat with victoy points
•Infantry combat with PoW
•Tank wars
•Tankwars with victory points
•Quick Start
•Quick Start with Vic. Points
•Assault
•Annihilate with ATC
●Removed transparency effects
●Historical accuracy improved
●New sounds and fx effects
●Increased zoom out
●New veterancy system for british troops
●New vet symbols

Allows you to enjoy new experiences of game: is 100% compatible with the
single-player campaigns, includes CoH: Joint operations
cooperative missions



Credits:

Some things imported from the Blitzkrieg mod and BotB mod
surrender mod by wilko, Muad`Dib, Berse.

Codding:

Dartborne

Codding support:

Blackbishop
Halftrack

New 3D models by:

@Happy_The_Hobbo
@Pojarsma
@Reichsbahn
@Slayerknecht
@Georider
@Luciferum
@Tankdestroyer
@Halftrack
@DMz
@burtondrummerNY
@Loran Korn - R.I.P.
@eliw00d
@Zeugma
@Aidas2
@inukshuk (weapons)
@Robotnik
@Jagdpanther
@MrScruff -R.I.P.
@Elipirelli

*Ju-52 by MrScruff - R.I.P, animated by Tankdestroyer.
*Dfs230 glider model from "The Battle of crete".(Thank you!!!)
*FA 223 Drache model from JointOps mod

Skinning:

MrScruff - R.I.P.
Halftrack
Xalibur
Spaulick
Widowmaker1
GniGruH
Demoss
Rain
VanAdrian (medical ju52, some desert skins), team member.
ChickenNuggets
Mancer

justforfun1

Mapping & custom missions:

$_TEXAS_$
Playmobil
Henry666

MonolithicBacon
Mannerheim
Sando
Spankzor
Col.Clark
TroubleCompany
skaffa
Empa
Zorich
slserpent
Denigrah
ernesto-m


Special thanks to eliw00d and inukshuk for their hard work modeling.

Personal assistants and advisers:
Halftrack - historical adviser
Twitchy - balance and beta testing

Translarions:
German by Haltrack
Italian by HarstockITA and deathangel99
Chinesse by saukopf
French by Airborne974

Installer:
HAMLET12111SPAIN (A good friend)

ModDB site assistant:
kingxcobra

Join to CoH: Europe At War group on steam to play with other EaW fans
Steamcommunity.com

Download Europe At War v7.0

User Posted Image

FAQ:

*EaW mod requires CoH New Steam version

*How do I configure my shortcut to play EaW?
-adds this on your CoH shortcut "c\Program files\THQ\Company of heroes\RelicCOH.exe" -mod Europe_At_War
-for new steam version:

Open steam, go to your library, open the properties of CoH new steam version, and add the extension " -mod Europe_At_War" into "set launch options".

Warning!!! if the American campaign causes crash to start it, wait few seconds and do click on the button, don't use any key

*How to install EaW?
-select your coh directory on the installer or use steam worshop version

User Posted Image
Image RSS Feed Latest Screens
7th Army Panzergrenadiere Grenadiers
Blog RSS Feed Report abuse Latest News: Europe At War released on Steam!

15 comments by Dartborne on May 18th, 2015

Europe At War mod is now on steam. You can install and update, and more easiest!

Search EaW on the shop and click "install" ¡its very simple!

Thanks to Sgt_Conti, we now have Europe At War on Steam. It has taken us a long time to prepare it, but is now available, and easier than ever.

You just ought to install like any other gamesteam and mod will remain always updated!

Enjoy!

Media RSS Feed Latest Video
Downloads RSS Feed Upload file Latest Downloads
Europe At War v6.1.9.9 (Outdated)

Europe At War v6.1.9.9 (Outdated)

Feb 22, 2015 Patch 49 comments

AI error SHOULD be fixed. Requires Europe at War v6.1.9

Europe At War v6.1.9 (outdated)

Europe At War v6.1.9 (outdated)

Jan 2, 2015 Full Version 92 comments

New release with a lot of new content. New battlefront, units, ui icons, skins, vehicles and many bug fixes.

Europe At War v6.1.8 (outdated)

Europe At War v6.1.8 (outdated)

Nov 7, 2013 Full Version 173 comments

Last version with some visual bugs fixed. Includes autoinstaller. Full version.

6.1.8 beta hotfix - OUTDATED, dont download.

6.1.8 beta hotfix - OUTDATED, dont download.

Oct 13, 2013 Patch 10 comments

hotfix for american tank destroyer missing rgm. extract in your CoH directory. (requires v6.1.6 + 6.1.8 beta)

Europe At War v6.1.8 beta (3rd beta test)-OUTDATED

Europe At War v6.1.8 beta (3rd beta test)-OUTDATED

Mar 23, 2013 Patch 166 comments

requires EaW v6.1.6, extract in your CoH directory.

Europe At War v6.1.6 - OUTDATED, dont download.

Europe At War v6.1.6 - OUTDATED, dont download.

Jul 14, 2012 Full Version 66 comments

Europe At War v6.1.6 - Wellcome to afrika. In July 1942 Egypt was in the first battle of the alemein, where they fought the Axis forces, commanded by...

Post comment Comments  (40 - 50 of 3,319)
Hunter_ITA_95
Hunter_ITA_95 Jul 8 2015, 1:06pm says:

Guys, are you going to upload the 7.0 on moddb ? I have the habit to download mods from here, and I heard that the steam version causes some compatibility issues with other mods.

+5 votes     reply to comment
the_only_SIRIUS
the_only_SIRIUS Jul 13 2015, 1:00pm replied:

as far as i know 7.0 will not be uploaded on moddb.
about the compatibility issues: they are rather easy to fix. There is a easy solution in the Steam Forums ;)

+1 vote     reply to comment
maximumbacon
maximumbacon Jul 6 2015, 2:49pm says:

Hello, I have downloaded the steam version of the mod, and am encountering an error upon launching. I press 'play,' and my profile icon changes to green to indicate I am in-game. A command-prompt window opens, and remains blank. The window closes and then my icon changes to blue. Do you know what might be causing this issue? Thank you for your time.

+1 vote     reply to comment
agent0125
agent0125 Jul 7 2015, 3:13am replied:

Can you still play the game?

+1 vote     reply to comment
budisantoso
budisantoso Jul 5 2015, 11:19am says:

until this day I still enjoy this mod very much. I like the horde of Stuka dive bombing on Africa map. Their 'jericho' trumpet sound make enemy tank fleed..:) ...God job Team & special credits goes to Mr.Scruff R.I.P who making animation for Junker Stuka 52 dive bomber

Rate 10 from me!!

But I still have one issue..the period time & resources for making (blau) grenadier building is too long. Got played about 40 min then I just achieved the battle phase..before that I just played in defenses mode..any idea? Could you increase the manpower rate & resource so the battle can go offensive

+2 votes     reply to comment
agent0125
agent0125 Jul 5 2015, 10:29am says:

So... steam version is nice and stuff, but here are a few issues I found: terror doctrine Opel maultiers, seemingly shooting so low that the howitzer lefh emplacement and hedgerows block their shots. Also, when they shoot(it makes sense but...)the gunners that you upgrade will no longer be there because they are seemingly stuck below the hatch. Also, some units such as stolen HMG teams or volksgrenadiers from Panzer elites reinforcements division cannot retreat back to "command post".

+2 votes     reply to comment
DarrenMarshall
DarrenMarshall Jul 5 2015, 7:15am says:

It is possible to have a list of new units and vehicles in this mod?

+2 votes     reply to comment
Hatsch
Hatsch Jul 5 2015, 5:44am says:

Is there something like a Forum where a Friend and I can post Balancing suggestions as well as Ideas for Improvements. We really want to help, making this mod even better!

+1 vote     reply to comment
frcrocodyl
frcrocodyl Jul 5 2015, 4:06am says:

I wonder how to use cheat/dev mod for disabling IA and add ressources

+1 vote     reply to comment
warmachinea7x
warmachinea7x Jul 4 2015, 12:45am says:

keeps saying fatal ai fatal error everytime i play operation domination. i still have the old EAW from here installed to my game. do i need a clean install?

+1 vote     reply to comment
Dartborne Creator
Dartborne Jul 4 2015, 3:20am replied:

Yes, or just go to "Europe_at_war/archives" and delete "EaWDataPatch.sga"

+1 vote   reply to comment
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Company of Heroes: Opposing Fronts Icon
Developed By
Dartborne
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Release Date
Released Oct 2011
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Community Rating

Average

9.3

449 votes submitted.

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Highest Rated (24 agree) 10/10

I gotta say this is easily one the greatest mods for company of heroes it rounds out the game so much you guys did an amazing job with this mod every fan of company of heroes needs this mod

Apr 7 2011, 6:50pm by Maximus4509

Lowest Rated (3 agree) 1/10

Installation plus que problématique.

Jun 21 2012, 1:37am by Sheemere

Style
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Real Time Strategy
Theme
War
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Single & Multiplayer
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