AI error SHOULD be fixed. Requires Europe at War v6.1.9
EaW is a historical mod for Company of Heroes that adds new battlefronts with new commander trees, abilities, units, vehicles and weapons for each, representing in the best way, as far as possible, historical accuracy, to immerse players in a much more realistic gaming experience. Situated on a Western theatre from the warm sands of north africa, italian battlefields, beaches of Normandy, Dutch Tulip fields, the muddy scheldt and the defensive lines of the Rhine in germany. (may be considered a "6 in 1" mod )
Command the 8th British Army or Rommel's DAK. three new doctrines for each army and new real units prepared for combat in the desert.
Tanks and anti-tank can yield the maximum in the great plains of sand, but we must not neglect the sky: the RAF and the Luftwaffe are in constant fight for the air domain.
Allied troops landed in Italy from sea and air. During this long campaign the Allied and Axis forces fought fiercely for every hill and every village. Companies just have very few heavy tanks due to the mountainous terrain. Defenses, aviation and artillery are imposed.
Paratroopers were dropped far from their objectives and scattered, even so achieved most of its objectives. Landing troops took heavy losses on the beaches but finally forced the withdrawal of the defenders. Hedges became death traps for the infantry and Shermans. The German anti-tank and machine guns were hiding in any corner. The Luftwaffe was almost nonexistent and allied air supremacy makes the difference against the powerful axis tanks.
What at first seemed a perfect plan became hell for the Men of the XXX corps. The paratroopers met their targets quite effectively, but were isolated from the armored support, fighting with heavy casualties until run out of ammo. The only American troops (82nd &101st; airborne) are dropped more near and could join the British tanks, but the German ambushes on Highway 69 delayed the progress and finally stopped the offensive.
The plan for opening the estuary involved four main operations. The first was to clear the area north of Antwerp and secure access to South Beveland. The second was to clear the Breskens pocket behind the Leopold Canal, and the third was the capture of South Beveland. The final phase would be the capture of Walcheren Island.
Early morning, following heavy artillery bombardment, a large German force has penetrated US positions in the Ardennes Forest in Belgium and Luxemburg. Allied HQ is hastily rushing reinforcements to the area, to counter the surprise attack and prevent them from crossing Meuse river. (WIP until 7.1)
Patton and Montgomery armies prepare to cross the Rhine, trying to secure the bridges, using boats and floating bridges. Gathered ammunition, soldiers and tanks. The artillery constantly bombard the opposite river bank, while the German divisions were entrenched to resist attack. The axis used the remains of the Luftwaffe, artillery and V1 rockets to try to destroy the remagen bridge, but without success. At this stage were used late tanks like the Jagdtiger, the M26 pershing or the T26E1 Super pershing.
●More realistic damage system.
●New units and vehicles for all armies.
●Giant commander trees. (16 upgrades)
●32 different commander trees.
●6 different battlefronts - Africa, Italy, Normandy, Holland, Scheldt, Germany.
●Different commander trees and units for each battlefront.
●Many new abilities
●New skins for all units.
●Extended range system. The stationary vehicles increases their range.
●100% compatible with single player campaings.
●New coop missions.
●New game modes:
•Annihilate with PoW
•Annihilate with different population cap
•Infantry combat with victoy points
•Infantry combat with PoW
•Tankwars with victory points
•Quick Start with Vic. Points
•Annihilate with ATC
●Removed transparency effects
●Historical accuracy improved
●New sounds and fx effects
●Increased zoom out
●New veterancy system for british troops
●New vet symbols
Allows you to enjoy new experiences of game: is 100% compatible with the
single-player campaigns, includes CoH: Joint operations
Some things imported from the Blitzkrieg mod and BotB mod
surrender mod by wilko, Muad`Dib, Berse.
New 3D models by:
@Loran Korn - R.I.P.
*Ju-52 by MrScruff - R.I.P, animated by Tankdestroyer.
*Dfs230 glider model from "The Battle of crete".(Thank you!!!)
*FA 223 Drache model from JointOps mod
MrScruff - R.I.P.
VanAdrian (medical ju52, some desert skins), team member.
Mapping & custom missions:
Special thanks to eliw00d and inukshuk for their hard work modeling.
Personal assistants and advisers:
Halftrack - historical adviser
Twitchy - balance and beta testing
German by Haltrack
Italian by HarstockITA and deathangel99
Chinesse by saukopf
French by Airborne974
HAMLET12111SPAIN (A good friend)
ModDB site assistant:
Join to CoH: Europe At War group on steam to play with other EaW fans
*EaW mod requires CoH New Steam version
*How do I configure my shortcut to play EaW?
-adds this on your CoH shortcut "c\Program files\THQ\Company of heroes\RelicCOH.exe" -mod Europe_At_War
-for new steam version:
Open steam, go to your library, open the properties of CoH new steam version, and add the extension " -mod Europe_At_War" into "set launch options".
Warning!!! if the American campaign causes crash to start it, wait few seconds and do click on the button, don't use any key
*How to install EaW?
-select your coh directory on the installer or use steam worshop version
Europe At War mod is now on steam. You can install and update, and more easiest!
Search EaW on the shop and click "install" ¡its very simple!
Thanks to Sgt_Conti, we now have Europe At War on Steam. It has taken us a long time to prepare it, but is now available, and easier than ever.
You just ought to install like any other gamesteam and mod will remain always updated!
requires EaW v6.1.6, extract in your CoH directory.
Highest Rated (24 agree) 10/10
I gotta say this is easily one the greatest mods for company of heroes it rounds out the game so much you guys did an amazing job with this mod every fan of company of heroes needs this mod
Apr 7 2011, 6:50pm by Maximus4509
Lowest Rated (3 agree) 1/10
Installation plus que problématique.
Jun 21 2012, 1:37am by Sheemere