Europe at War is a historical mod for Company of Heroes that adds new battlefronts with new commander trees, abilities, units, vehicles and weapons for each, representing in the best way, as far as possible, historical accuracy, to immerse players in a much more realistic gaming experience. Situated on a Western theatre from the warm sands of north africa, italian battlefields, beaches of Normandy, Dutch Tulip fields, ardennes forests and defensive lines of the Rhine in germany.

Panzer II
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
JesusOfCalgary
JesusOfCalgary - - 844 comments

Oh WOW! I didn't know VanAdrian was such a good skinner for vehicles, thought his district was ambient stuff only :D Jeez, this is just amazing, may I ask where how you got a hold of it? I would really like it for myself :P

Reply Good karma Bad karma+2 votes
M4rked1
M4rked1 - - 900 comments

this looks great and very well modeled

Reply Good karma Bad karma+3 votes
Hopit
Hopit - - 288 comments

I came

Reply Good karma Bad karma+3 votes
benstamon
benstamon - - 70 comments

I saw.... I conquered

Reply Good karma Bad karma+3 votes
rainame
rainame - - 97 comments

the African Korps are very pleased.. ;)

Reply Good karma Bad karma+3 votes
Powerlifter
Powerlifter - - 188 comments

cool))

Reply Good karma Bad karma+1 vote
CountBuffalo
CountBuffalo - - 144 comments

i don't think the Afrika Korps used Panzer II's, i thought that they had been replaced by the panzer III and IV's, and that the remaining panzer II were converted into tank destroyers and other things.

Reply Good karma Bad karma+1 vote
WushB00kie
WushB00kie - - 113 comments

How can you replace a light tank role with a medium tank role? Every kind of tank has a role. The Panzer II tended to protect soft skinned vehicles in convoys and also functioned as a reconaissance vehicle. The Panzer III was most of the time the tank of choice for engaging other tanks while the Panzer IV was an infantry support tank with the low velocity 75mm gun until the Panzer IV special with the L/43 and L/48 75mm came out, which could do every medium tank role.

Reply Good karma Bad karma+5 votes
Dartborne Author
Dartborne - - 1,328 comments

The Afrika Korps use the Panzer II until the end of 1942

Reply Good karma+3 votes
Skorzeny2
Skorzeny2 - - 16 comments

In fact, most of the AK tanks during the early months of the north African campaign were PzII and PzIII, and there were even PzI. And no, the conversion into self-prpoelled guns were made in the motherland factories, not in the battlefield.

Reply Good karma Bad karma+1 vote
CountBuffalo
CountBuffalo - - 144 comments

I meant conversions as in withdrawing them from service and converting them into other vehicles. But i guess i was incorrect, it is good that there are others to correct my mistakes. oh, and in reply to dartborne, the Panzer 2 Luchs was used as a reconnaissance vehicle from 1943 to 1944 (hypocritical to my last comment, but i was talking about as in a front line role)

Reply Good karma Bad karma+1 vote
Dartborne Author
Dartborne - - 1,328 comments

I add panzer II, not panzer II "luchs"

Reply Good karma+1 vote
Powerlifter
Powerlifter - - 188 comments

i don't understand for what you're doing African theater??

Reply Good karma Bad karma+1 vote
Powerlifter
Powerlifter - - 188 comments

joint operations??

Reply Good karma Bad karma+1 vote
M4rked1
M4rked1 - - 900 comments

there was a panzer 2 with a flame thrower i didnt see it in any of the 4 mods i used on COH it will be nice to see this mod brings it in

Reply Good karma Bad karma+1 vote
blargtroll
blargtroll - - 308 comments

Yes, but its not like the Crocodile, It has 3 Turrets, the main turret seen in this image would house a single MG34 and there would be 2 turrets at the front corners that could cover a 180° arc, The main turret still being able to traverse a full 360°.

Reply Good karma Bad karma+1 vote
beemo
beemo - - 22 comments

i have 1 question,
the DessertRats and AfricanKorps are exclusively for Operation only..or they were also added as Extra unit or maybe as Doctrinal unit??
:D

Reply Good karma Bad karma+1 vote
Dartborne Author
Dartborne - - 1,328 comments

DR and AK ar exclusive for desert maps, not only for this mission

Reply Good karma+2 votes
aidas2
aidas2 - - 3,816 comments

Most likely this was ripped from Mow or any other game and thus noone use it because it's ripped. I also had a look at it and it's horribly oversized and not fully working either.

Reply Good karma Bad karma+2 votes
jonny6688
jonny6688 - - 12 comments

awesome work on the DR and AK, i see you've said that the factions will be exclusively for desert maps, will you be adding any custom desert maps for this release, or will it also work on any desert maps, people acquire from elsewhere?.

Reply Good karma Bad karma+1 vote
Dartborne Author
Dartborne - - 1,328 comments

only work with desert maps included with the mod, scar must be prepared to activate the special doctrines.

Reply Good karma+2 votes
jonny6688
jonny6688 - - 12 comments

ahh i see fair play man :), thanks for the update. Keep up the good work! :)

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

model by Tiger205
desert skin by VanAdrian