ETXreaL is a graphics mod for Wolfenstein: Enemy Territory using the enhanced XreaL id Tech 3 GPL engine.
|Oct 20 2011, 3:43am Anchor|
i ve be modelling for old et since a long time -
now i want to know if there are new limits in et-xreal
can i still use animated md3s with a script mover?
can you add bump- and normalmaps to (existing)md3 models?
does it support the mdm/mdx playermodels from old et?
does the shaders support animaps?
i forgot - can you add lights to models - i mean a vehicle with lights that affects the map?
Edited by: ischbinz
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.