We are entering a new round of ES development. For the next big release of Eternal Silence we've planned exciting stuff! We're going to do an overhaul of the FPS phase as well as making some long-awaited additions to the space combat.
However, many from the original ES team are no longer active in ES development. Before we can begin development, we need to fill out the ranks of our noble team.
We are looking for talented individuals of the following qualifications:
- Sound techs
- Voice Actors
If you think you got what it takes, head on over here and read more. Be sure to include a short description of yourself and a sample of the work you've done in the past. Please note that without a sample your application will not be considered.
In other news, some custom maps from our dedicated community are nearing completion.
First off, we have the es_navigator. An explorer ship of the United Terran Forces is ambushed by the Neo-Galactic Militia and finds itself in a desperate struggle for survival. The stakes are high - both ships are carrying highly secret technology that could easily turn the tables of the war.
Secondly is the ctf_olympus - a planetside battle. The NGM fleet is attacking a small mining outpost and metropol on the asteroid Olympus. The UTF fleet, currently docked for repairs, must retaliate swiftly and firmly to prevent this valuable resource from falling into Militia hands. The map is a space-only map - the only of its kind - and navigating through the mining tunnels is difficult even to the most skilled pilots. Up to the challenge? The Fox One clan is hosting a public playtest of ctf_olympus on wednesday 18th.