Fight a massive deep space war and participate in the destruction of capital ships in this innovative blend of FPS and space combat. Bomb important systems, escort a squad of marines to cause damage from the inside. Watch as railguns fire projectiles the size of buses at the enemy hull. Fight with many futuristic weapons including a flamethrower and remote controlled SMG.

Report article RSS Feed Eternal Silence: A Heavy Response

After a long silence, the ES team reveals a new ship class and its 3.2 features.

Posted by MadMechwarrior on Aug 27th, 2008


It has been quite a while since I've had the opportunity to update the site. We're still working on 3.2 and we hope to bring you it along with other goodies soon. We are not entirely sure when it will be released, but we can give a feature list so far:

Version 3.2
[ADD] - Added the Control game mode (cp_ maps)
[ADD] - Added the CTF Game mode (ctf_ maps)
[ADD] - Added Demolish game mode (de_ maps)
[ADD] - Added new map: cp_warpath
[ADD] - Added new map: ctf_spaceinvaders
[ADD] - Added UTF Heavy Fighter
[ADD] - Added NGM Interceptor
[ADD] - Added the possibility of a shield corvette (hook up a capship-shield on a corvette)
[ADD] - Improved Corvette death explosion
[ADD] - Added spawn protection (3 seconds invulnerability)
[ADD] - Added location to voice commands
[ADD] - Now receive points for capturing subsystems, damaging corvettes, hacking, capping flags
[FIX] - Made it impossible to damage yourself from flamer primary
[FIX] - Permanently turned off fall damage (no longer a server setting)
[FIX] - damage_forward entity doesn't disappear at a distance anymore
[FIX] - Gave passengers space radar
[FIX] - Game returns to Team menu at the end of a round
[BAL] - Increased Melee attack and bullet force on hacker turret
[BAL] - Evened clip sizes for both teams
[BAL] - Ships are only visible on radar within 400 meters when engines cut
[BAL] - Added anti team-stacking mechanism (mp_autobalance)
[BAL] - Reduced Carbine Damage

We have focused our efforts on bringing more variety to the game and hopefully attracting new players. Our testing so far has been really positive on the new game modes and we continue to add replay value to the game.

I'd also like to mention we are looking for new mappers, so if you have the talent please sign up.

I leave you with images of the new UTF Heavy Fighter created by Daniel Williams.

For months UTF flight regiments took the casualties. The UTF fighter was no match for this NGM Heavy Fighter behemoth with its deadly flak and thick armor. UTF Command ordered the creation of a new ship class to combat the foe and even the odds. Quickly UTF engineers put together parts from the UTF Fighter in a much larger hull and fitted the craft with stolen flak cannons. The larger hull allowed for new weapon possibilities, which the engineers planned to work on in the near future, as the salvaged cannons were quickly running out.


Rumor has it the NGM is working on creating its own interceptor to provide long range support to its space superiority fighters.

Dan

Post comment Comments
BanMePlease
BanMePlease Aug 27 2008, 10:44pm says:

Awesome, I can't look at the pictures up-close because the forum/site is a bit gibbled at the moment.

+2 votes     reply to comment
lodle
lodle Aug 27 2008, 10:48pm says:

Site is also not working for me. Whats wrong with the image hosting on moddb?

+2 votes     reply to comment
MadMechwarrior
MadMechwarrior Aug 27 2008, 11:00pm replied:

What's wrong with the site, works fine from here. I'll host the images on ModDB too.

There, check the images for ModDB Hosted ones.

+1 vote     reply to comment
tnathan475
tnathan475 Aug 27 2008, 10:53pm says:

excellent work, love this mod. can't wait for 3.2

+2 votes     reply to comment
lodle
lodle Aug 27 2008, 11:24pm says:

Site is working now (had an sql error before). Images look fantastic!

+2 votes     reply to comment
Henley
Henley Aug 27 2008, 11:28pm says:

looking good guys!

+2 votes     reply to comment
Da-Fort
Da-Fort Aug 28 2008, 4:14am says:

The HVY Fighter looks more like a hotrode :P
How many people are going to camp that spawn? :D

+3 votes     reply to comment
Nathanius
Nathanius Aug 28 2008, 7:40am says: Online

*raises hand*

+3 votes     reply to comment
FJS
FJS Aug 28 2008, 1:55pm says:

Good!

+2 votes     reply to comment
foxatphoenixlabs
foxatphoenixlabs Aug 28 2008, 7:49pm says:

yay. 3.2

+1 vote     reply to comment
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Crankshaft Games
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Released Sep 1, 2006
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