Beta 2.3 is nearly ready for its debut. We will be releasing it March 1st and taking this build with us to the IGF. This beta will include major changes to the HUD as well as bug fixes across the board. This marks the end of the Beta 2.0 series and our next big challenge will be the release of Beta 3.0, slated for the summer. The entire team has been working long hours to finish off this series of betas, and I think you will find 2.3 is noticeably better than the 2.0 we started out with. We've achieved our goal of bringing something solid with us to San Francisco, and I think you will all enjoy it come March 1st.
Here are a few screenshots to get you all excited:
See you all in the depths of space!
-ES Dev Team
Zirty: We are doing our best to get the word out and get people playing the mod by March 1st. This is the first wave of PR for this release (something we haven't done with 2.0, 2.1 and 2.2)
This mod is as good as Dystopia, I don't know why it isn't given more credit. Dling patch now :D
But aparently I can't read. I will dl the new patch on March 1st then :D
Silly me...
Looking forward to this release :)
But the ships trails still look fugly :P
nice media, i'll def giv this a try and hope all the bugs are worked out
OMG I will be compelled to dl it even if I think all servers will be empty.
march 1 is death day :( god help me bslhrh <----prayre lol
No way this mod is finished. I played the last release and hated it.
1) no weapon bob
2) Player models need muy work
3) LAG!
4) Uses some default hl2 sounds.
5)Space combat need work, its boring and the ships arnt really "solid" You can hit an astroid going 100 MPH and nothing happens. Also, the nav computer is the most annoying thing I have ever heard.
6) everything looks like ice! Overdone shaders?
7) map overviews look like ms paint
8) LAG! x2