Fight a massive deep space war and participate in the destruction of capital ships in this innovative blend of FPS and space combat. Bomb important systems, escort a squad of marines to cause damage from the inside. Watch as railguns fire projectiles the size of buses at the enemy hull. Fight with many futuristic weapons including a flamethrower and remote controlled SMG.

Post feature Report content RSS feed Editors' Choice: Most Innovative Multiplayer

Here's our choices for the best multiplayer games/mods of 2008 that had a little something extra to break away from the mold.

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Most Innovative Multiplayer

One of the best things about ModDB for me has always been shuffling through the site archives to see what surprises I can dig up. Now that I actually work here, I keep closer tabs on all the content that filters through the entire site. There's a lot of good mod ideas that go into development but never come to fruition. When something unique actually gets released, it should be a cause for celebration. The mods/indie games chosen for this category demonstrated the most exclusive gameplay experiences for us in 2008. All of the nominees listed here brought something to the table in order to separate themselves from the rest of the pack.


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Celestial Impact

Indie

Celestial_Impact wrote: Celestial Impact is a team multiplayer FPS taking place on asteroids with spherical gravity. The game is unique in that the landscape can be deformed in every direction. Players can add or remove terrain during combat by aiming and firing a special tool called Dirtgun. Celestial Impact is a PC game developed in Sweden that started with a few university students having an idea of an unusual and fun game. The idea evolved into a larger spare-time project and has now reached a fully playable version.


Rail them from above Cross from above Bridge builder


Eternal Silence

Half-Life 2

Crankshaft_Games wrote: Eternal Silence is a science fiction mod that pits two capital ships against each other in a seamless blend of space warfare and tactical infantry combat. Pilots coordinate strikes with invading infantry in order to take down the behemoth capital ships from both the inside and out. Bomb important systems, escort a squad of marines to cause damage from the inside. Watch as railguns fire projectiles the size of buses at the enemy hull. Fight with many futuristic weapons including a flamethrower and remote controlled SMG.


Battle of Cerbera Battle of Cerbera Battle of Cerbera

Europe in Ruins

Company of Heroes/Company of Heroes: Opposing Fronts

Europe_in_Ruins wrote: Europe in Ruins is a modification for Company of Heroes that converts the game into a MMORTT. Units are purchased and managed on the backend website and transferred into the game for battle. After the battle, the units are automatically updated on the website, units lost are removed from your company, units surviving have their experience levels updated. Best of all, the modification does not affect your Company of Heroes or Opposing Fronts installation or your ability to play the original game with the modification installed!


Launcher Screenshots 2 Launcher Screenshots Skunker's Ingame + Cinematic Shots

San Andreas Multiplayer

Grand Theft Auto: San Andreas

SA-MP wrote: SA-MP is a multiplayer mod for the PC version of Rockstar's GTA: San Andreas, which allows people to play together over the internet or a LAN. It features user scripted game modes and servers holding up to 200 players.


Playing on mini-missions Ingame Play German SA-MP Tour

Smashball

Half-Life 2

Smashball_Labs wrote: The Galaxy’s Most Violent Virtual Sport! Check out our web site at to learn more, watch video, or download the game! Are you tired of slow, boring games? Do you yearn for superhuman powers and extremely violent deaths? Do you like hookers, and your balls? Smashball is a fast-paced, ultraviolent first-person-shooter played as a highly structured team sport. Two teams use superhuman maneuvers, a high-tech grappling hook, and high-powered weaponry to try to get a single ball into their opponent’s goal.


In-game 3 In-game 1 In-game 7


Post comment Comments  (50 - 62 of 62)
fldash
fldash

Congrats to CI from the Europe In Ruins team.

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tsfan
tsfan

I think it's CI

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klichka
klichka

Celestial Impact doesn't seem like the champ out of these. It's missing that Je Ne Sais Quois. The weapons could be a bit more interesting really. It does however seem innovative, but it ends up feeling like an experiment rather than a polished game or mod.

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InStars
InStars

Celestial Impackt is fun ,but there are nobody to play with :(
All servers are empty...

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f0rqu3
f0rqu3

hl2 ccc combo breaker :D

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stevealmighty
stevealmighty

i might have to play celestial impact...it does look good

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Darth.Hunter
Darth.Hunter

Really great concept on Celestial Impact, didn't imagine something like that would be possible in a multiplayer environment. Well-deserved winner, although I have to admit that my personal favourite is Eternal Silence (I just love to play FPS/flight sim hybrid).

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4CH!
4CH!

Congrats to the winner. Their indie really found a way to play fps in a new way !!!

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TyeTheCzar
TyeTheCzar

YAY! CI Now all of you go out and play them!

But what about PVK II as at least a nominee? "You are no MAN!"

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DOLBYdigital
DOLBYdigital

I agree this was a great category and want to give congrats to Celestial Impact. Now everyone lets all play Celestial Impact together to celebrate the victory :)

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klichka
klichka

On a second thought of the category, Celestial Impact really does win, it isn't the most fun, but the most innovative and Celestial Impact is an experimental game, it's like early work in a field. It totally lacks polish, but it is possibly the start of something very interesting indeed.

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Snazz
Snazz

I haven't tried CI or the other nominees but i'm glad SA-MP receives recognition in this category considering retail San Andreas is singleplayer only.

Whoever can take a singleplayer game and add netcode supporting 200+ (apparently 500 next release) players and custom gamemodes deserves all the best.

I consider SA-MP far superior to GTA4's official 16/32 player peer-peer multiplayer. For example it is fun for a while going co-op against cops and having pedestrians around in GTA4 but it just doesn't compare to 199 actual people roleplaying around you in SA-MP.

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