Et Pro is the most populat mod in Enemy Territory. ET Pro is a mod specifically targeted at competition play, with features specifically designed for administration of competition servers. ET Pro has been chosen as the official tournament mod for STA, TWL, CAL, Clanbase, and ESL. The official IRC channel for ET Pro is #etpro on irc.freenode.net Changes Bug/Exploit Fixes # Ammopacks/medpacks no longer "bounce off" players if you are too close # Mounted tank browning/mg42 no longer fires low # K43/Garand unlimited grenade ammo exploit fixed # Spectating/demoplayback/multiview mg42/mortar viewpoints are much more accurate now # Battery mapscript - autospawn now works for west bunker captures # Compass now clips map icons correctly # Server no longer drops clients who haven't loaded completely on map_restart # Prone hitboxes fixed # Mine flags no longer block other mines from being spotted ...and many more... Optimizations # Corpses and items no longer eat bandwidth when...

Report abuse Et Pro 3.2
Filename
etpro-3_2_0.zip
Type
Players Skin
Licence
Creative Commons
Uploader
shazam
Date
Jul 15th, 2005
Size
3.36mb (3,524,198 bytes)
Downloads
848 (1 today)
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Description

ET Pro 3.2.0 Release Notes New features, changes: ET 2.60 support (in fact, 2.60 only) Mac OSX support hitsounds are now generated for hitscan weapons only /guids now outputs a header/footer for easier script parsing /freecamSetPos now supports two syntaxes: /freecamSetPos x y z /freecamSetPos x y z pitch yaw roll cvar backup files now include information about the server and the reason for the cvar changes. /show_framecount (demo playback only) 0 = no framecounter 1 = show framecounter 2 = snapshot current frame number /exec_at_time (demo playback only) Allows scripts to be executed exactly at a specified frame number. server console can now send private messages shuffleteamsxp_norestart to shuffle teams without restarting the map 'fireteam inviteall' to invite all players on your team who arent already on a fireteam fireteam invite can now match on partial names altweapon while holding grenade will vsay_team FireInTheHole builtin spawntimer: /timerSet to set it (eg...


ET Pro 3.2.0 Release Notes

New features, changes:

ET 2.60 support (in fact, 2.60 only)

Mac OSX support

hitsounds are now generated for hitscan weapons only

/guids now outputs a header/footer for easier script parsing

/freecamSetPos now supports two syntaxes:
/freecamSetPos x y z
/freecamSetPos x y z pitch yaw roll

cvar backup files now include information about the server and the reason for the cvar changes.

/show_framecount (demo playback only)
0 = no framecounter
1 = show framecounter
2 = snapshot current frame number

/exec_at_time (demo playback only)
Allows scripts to be executed exactly at a specified frame number.

server console can now send private messages
shuffleteamsxp_norestart to shuffle teams without restarting the map
'fireteam inviteall' to invite all players on your team who arent already on a fireteam
fireteam invite can now match on partial names
altweapon while holding grenade will vsay_team FireInTheHole

builtin spawntimer:
/timerSet to set it (eg from a script)
/openTimerInput for a ui popup
/resetTimer to reset the timer

New headbox code
new headbox code, enabled through b_realhead 1 (+256,+512,+1024,+2048 enables various hitbox debugging modes)
note: debugging body box for prone may "appear" wrong because its the box used for player collisions, not shots.
note2: if you use one of the debugging modes, use g_smoothclients 0 as well, or the debugging boxes will "appear" wrong.

Location names
Added full location name support - client will attempt to load from

_loc_override.dat (for user's own location names) followed by

_loc.dat (for server-supplied location names in e.g. a pk3), and failing both, client will build locations from target_location entities in the map.

Included rough draft versions of locations for all 6 stock maps.

Quick summary of location code:

Commands:
loc_add , loc_del (operates on closest), loc_rename (closest), loc_save [full], loc_load, loc_show (closest).

Client Cvars:

b_demorecording_statusline is obsoleted in favor of the etmain cvar cg_recording_statusline

b_locationMode (default 1)
Controls location name behavior in the fireteam
0 = Disabled
1 = Location names
2 = Location coordinates
4 = Don't check PVS when finding nearest location name
8 = Don't fall back on coordinates when no location found (return "unknown")

b_debuglocations (default 0) (cheat protected)
1 - Draw bubble sprites at location markers (green = nearest, red = others)
2 - Draw dlights at location markers (red = nearest, green = others)
4 - Float location names at location markers (currently no scaling)
8 - Accept location updates from other players
16 - Send location updates to other players

8 + 16 simply bounce the command to other players on a loc_add/del/rename, so that multiple people can work on marking up a level with location names.

b_noactivatelean (default 0, disabled)
enable/disable strafe+activate=lean

b_drawspectatorteamflags (default 1, enabled)
show team flag on hud while spectator following

b_simpleitems (default 0, disabled)
draw dropped items (weapons,ammo,packs) as simple 2d icons

b_locationMaxChars (default 25)
controls max length of location names in fireteam

b_locationJustify (default 0) - control justification of locations
-1 = left justify with padding
0 = left justify, no padding (default)
1 = right justify with padding

b_fireteamLatchedClass (default 0, disable) - show latched playerclass in fireteam
0 = disabled, show ranks (default)
1 = enabled, show latched playerclass instead of rank

Server Cvars:

vote_allow_surrender (default 1, enabled)
enables/disables surrender callvoting

b_flushitems (default 0, disabled)
enables/disables ground-oriented items (medpacks, ammopacks)

b_helmetprotection (default 1, enable)
Allows server to enable/disable helmet damage reduction

b_maxmortarpitch (default 0, disable)
Allows server to limit effective range of ground slope angles for mortar deployment. If set to eg 20, then a mortar deployed on a slope greater than 20 degrees (eg 30 or 40) would behave as if it were deployed on a slope of 20 degrees.

b_chargetransfer (default 1, enable)
0 = disallow use of mines to transfer charge between players or 'store charge'
1 = default etmain behavior, allow charge transfer and storage

b_sv_hitsounds (default 1, enable)
0 = server globally disables hitsounds
1 = server allows clients to use hitsounds

b_emptyscript (default "", disabled)
Name of a script to execute when the last player leaves the server

b_defaultbantime (default 300)
Time in seconds for bans without explicitly defined ban time

b_wolfrof (default 0)
0 = ET Standard SMG Rate of fire
1 = RTCW Standard SMG Rate of fire

b_shrug (default 0)
0 = Disable /shrug
1 = Enable /shrug

b_distancefalloff (default 1)
0 = Disable distance damage falloff for bullet weapons
1 = Enable distance damage falloff for bullet weapons

Bug / cheat fixes:
Anti-recoil and centerview scripts defeated
linux anticheat false positives with new ati drivers

Post comment Comments
Chunky
Chunky Oct 8 2006, 1:25am says:

hahaha NERD

+1 vote     reply to comment
TKAzA Staff
TKAzA Oct 8 2006, 1:53am says:

what the hell .... damm cool

+2 votes   reply to comment
jacksonj04 Staff
jacksonj04 Oct 9 2006, 12:46pm says:

Snazzy :D

+1 vote   reply to comment
angelcs
angelcs Aug 5 2009, 5:21pm says:

well then i need to install ET then XD

+1 vote     reply to comment
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Icon
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Platform
Windows
Developed By
shazam
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Official Page
Bani.anime.net
Release Date
Released Dec 14, 2006
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MD5 Hash
7e72684c35bf00b4f92b7f40aa279ef6
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