Estranged, the story of a lone fisherman, stranded on a mysterious island during a violent storm. Explore rich environments and meet the curious inhabitants of the island as you find a way back to the mainland.
Enjoyed the mod well. Some textures does not fit themselves, but as it's still beta i'll stay with 10/10:
* Like the music, new models and weapons reworks
* New zombies with new movement animations
* Some spaces are a little too empty, i would add some signs on the walls, cables or other details to corridors in the corporation building
* Opponents are pretty hard with melee weapons (it's positive), unfortunately very easy with ranged guns
* Pretty nice events and scripts.
* Dynamic Atmosphere
* Voice Acting
* Can't wait for Act II
This is the best HL2 mod I've played yet (with an exception of Black Mesa). Everything was amazing, and extremely intense. The voice acting wasn't half-bad either. The only thing that bothers me is the gun animations, but that doesn't effect the gameplay. Also, the part where the guy you find at the house shoots the zombie is a little buggy (that, or it's just my computer). The thing I liked the most about this, though, is the awesome storyline, and the details of the maps.
I can't wait for you guys's next release. Keep Up the good work!
I played the fifth beta and watched a video of the original "splooshe" before play'n act one and i got to say that this version was all about visuals, i mean, wow, fantastic art work, environments have evolved in a surreal scale, that boring forest that preceded the train was replaced by an amazing serie of wood cabins, water courses, lakes, camping spots and treehouses; the sewers and the fisherman's yard have been drastically improved and so did the shoting range, if this was only about environments i'd rate it 11 since 10 is just not enough; unfortunately i got some complaints, first of all the damn zombies, boy are they annoyng, and it's not because they are hard, they are just a pain in the *** and not to mention that i killed the first one with the bucket before the guy even shot him, i congratulate you for the effort with the custom models and animations, however, there should be a larger variation of citizens to be found, i'm sure in a big place like that we'd be able to find more than 5 kinds of clothing. Also there are too few zombies for a place that was supposed to be infested, i suggest you to replace the few fast zombies with a large quantity of slow zombies, also i'm not very sure about the item interaction system, yeah it's cool in games like L4D2 or NMRIH but this only happens cause in these games we're not able to grab anything that can't be used, here otherwise happened to me that i grabbed 5 times a layover before grabbing a health item, i like the new HUD and menu as much as i like the new props but why those things make the game so laggy? i'm able to run BF3 in my computer without any lag, why is your source based mod giving me such trouble? And let's be honest, the flooded basement on the first floor was just irritating, it would be better if it was a regular dark basement with blinking lights and maybe some zombies lurking in there. Extra points for the creative storyline and the fight scene with a strong resemblance of HL1
FINAL SCORE: 8,5