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10 comments by AlanEdwardes on Jul 15th, 2014

We're excited to announce that to date, Estranged: Act I has had over 167,000 unique players worldwide since its release in January. We are immensely proud of how Estranged has been received by fans all over the world, with masses of playthrough videos and feedback given to us on the forums and here on ModDB.

Today we'd like to officially confirm that Estranged: Act II is under development, and will be the next instalment in the Estranged series, continuing on from where Act I left off. As we promised in a forum post back in January, we can also confirm that Act II will be a paid-for title.

Join the Team

The Estranged development team is continually looking for volunteers to contribute to the next instalment in the Estranged series, Estranged: Act II. Do you have experience designing levels, creating 3D set pieces or designing characters? We're looking for volunteers to join the project at this exciting stage of development - we would love to see your existing portfolio work with any game engine on any platform.

If you are interested in joining the team, please email Be sure to include existing examples of your work, and any projects you have worked on previously.

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Estranged: Act I Source Code

Estranged: Act I Source Code

Apr 19, 2014 Script 4 comments

The full C++/shader source code for Estranged: Act I. For programmers!

Estranged: Act I (Windows, Mac and Linux)

Estranged: Act I (Windows, Mac and Linux)

Feb 15, 2014 Full Version 8 comments

The final version of Estranged: Act I, the same as the version on Steam. Requires the Source SDK Base 2013 Singleplayer to play.

Estranged: Act I (Beta for Linux)

Estranged: Act I (Beta for Linux)

Sep 18, 2013 Full Version 7 comments

8 months after Alpha 5, the next Estranged release, Act 1 (beta) is here.

Estranged: Act I (Beta for Windows)

Estranged: Act I (Beta for Windows)

Sep 18, 2013 Full Version 38 comments

8 months after Alpha 5, the next Estranged release, Act 1 (beta) is here.

Estranged Alpha #5

Estranged Alpha #5

Jan 6, 2013 Full Version 23 comments

Quite a lot of things have changed since Alpha #4. New things have been added and existing things have been improved. We've done quite a lot of fixing...

Estranged Alpha #4

Estranged Alpha #4

Aug 24, 2012 Full Version 9 comments

Estranged Alpha #4 - much more content - maps, new dialouge, gameplay changes. Update 26/08/12: I just updated this file to fix some big issues. Namely...

Post comment Comments  (560 - 570 of 587)
flippedoutkyrii Apr 14 2012, 4:30pm says:

Okay, I just gave it a whirl after a pretty bad night of tossing and turning, but this mod really helped lift my spirits.

It has excellent pacing and well done scripted events (The rocking ship in the beginning I have to admit, was pretty tight) and the mapping is phenomenal.

Also, I particularly enjoyed the chair sequence, I even found myself rocking back on forth in my own office chair as I tried to escape the dang thing.

For an Alpha, it's better then most completed mods I've seen and played, and it just goes to show you, just because it's a zombie mod doesn't mean it's run-of-the-mill :)

+2 votes     reply to comment
AlanEdwardes Creator
AlanEdwardes Apr 14 2012, 7:13pm replied:

Thanks, I'm glad you enjoyed playing!

+2 votes   reply to comment
flippedoutkyrii Apr 13 2012, 6:37pm says:

Huh, serves me right from staying away from MODDB for so long, this looks awesome.

I'll give this a try, I'll put this on the top of my backlog of mods and games I need to play ^^

+2 votes     reply to comment
Hamoth Apr 12 2012, 1:28pm says:

I just finished the third alpha release and I was pleasantly surprised at your level of skill. The atmosphere was great and the voice-acting good. I'm looking forward to future releases and of course the final product!

+3 votes     reply to comment
AlanEdwardes Creator
AlanEdwardes Apr 12 2012, 3:44pm replied:

Thank you very much, that's awesome to hear!

+2 votes   reply to comment
N1ck22 Apr 12 2012, 9:24am says:

He moves to slow. Please, make his speed a bit more faster. I don't want to jump all tha road, btw, great mod. Everyone must track this.

+1 vote     reply to comment
AlanEdwardes Creator
AlanEdwardes Apr 12 2012, 10:31am replied:

I'll look into that, when I'm testing I feel the same at times, but I wasn't sure how other people felt. Thanks for the feedback, I'm glad you enjoyed :)

+2 votes   reply to comment
levan563 Apr 12 2012, 8:22am says:

Its amazing,and very intersting)

+2 votes     reply to comment
Mauler86 Apr 11 2012, 10:07pm says:

Tracking! Looks great.

+2 votes     reply to comment
jedrek Apr 11 2012, 10:11am says:


+2 votes     reply to comment
Lenny-vok Apr 10 2012, 8:27pm says:

also it needs a forest around the train tracks hehe

+2 votes     reply to comment
AlanEdwardes Creator
AlanEdwardes Apr 11 2012, 6:42am replied:

Thanks for the feedback, I'll add some trees around it.

+2 votes   reply to comment
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Released Jan 15, 2014
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Highest Rated (10 agree) 10/10

This was an awesome mod. A few minor things like a crowbar on the ceiling, but i guess thats me not liking a slight challenge, i just spend like 20 mins chucking the rocks at the boards, enjoying the story so far and cant wait till a more complete story comes to light.

Keep up the good work and cant wait for the new weapons coming.

P.S. Im loving them Custom Barrels!

Feb 22 2013, 4:36pm by WolVriNE

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