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10 comments by AlanEdwardes on Jul 15th, 2014

We're excited to announce that to date, Estranged: Act I has had over 167,000 unique players worldwide since its release in January. We are immensely proud of how Estranged has been received by fans all over the world, with masses of playthrough videos and feedback given to us on the forums and here on ModDB.

Today we'd like to officially confirm that Estranged: Act II is under development, and will be the next instalment in the Estranged series, continuing on from where Act I left off. As we promised in a forum post back in January, we can also confirm that Act II will be a paid-for title.

Join the Team

The Estranged development team is continually looking for volunteers to contribute to the next instalment in the Estranged series, Estranged: Act II. Do you have experience designing levels, creating 3D set pieces or designing characters? We're looking for volunteers to join the project at this exciting stage of development - we would love to see your existing portfolio work with any game engine on any platform.

If you are interested in joining the team, please email Be sure to include existing examples of your work, and any projects you have worked on previously.

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Estranged: Act I Source Code

Estranged: Act I Source Code

Apr 19, 2014 Script 4 comments

The full C++/shader source code for Estranged: Act I. For programmers!

Estranged: Act I (Windows, Mac and Linux)

Estranged: Act I (Windows, Mac and Linux)

Feb 15, 2014 Full Version 8 comments

The final version of Estranged: Act I, the same as the version on Steam. Requires the Source SDK Base 2013 Singleplayer to play.

Estranged: Act I (Beta for Linux)

Estranged: Act I (Beta for Linux)

Sep 18, 2013 Full Version 7 comments

8 months after Alpha 5, the next Estranged release, Act 1 (beta) is here.

Estranged: Act I (Beta for Windows)

Estranged: Act I (Beta for Windows)

Sep 18, 2013 Full Version 38 comments

8 months after Alpha 5, the next Estranged release, Act 1 (beta) is here.

Estranged Alpha #5

Estranged Alpha #5

Jan 6, 2013 Full Version 23 comments

Quite a lot of things have changed since Alpha #4. New things have been added and existing things have been improved. We've done quite a lot of fixing...

Estranged Alpha #4

Estranged Alpha #4

Aug 24, 2012 Full Version 9 comments

Estranged Alpha #4 - much more content - maps, new dialouge, gameplay changes. Update 26/08/12: I just updated this file to fix some big issues. Namely...

Post comment Comments  (290 - 300 of 587)
d10sfan Jun 26 2013, 9:00pm says:

with the new source sdk release (, any plans for linux support?

+1 vote     reply to comment
AlanEdwardes Creator
AlanEdwardes Jun 28 2013, 5:54pm replied:

We're looking into it. Right now, the 2013 SDK has some issues that we need to be looked at before we're going to think about moving over:

If that gets fixed, then we will seriously consider it. It will likely take a lot of time though as we've customised so much code, so it's not a decision we're taking lightly.

Do you run Linux out of interest?

+2 votes   reply to comment
d10sfan Jun 28 2013, 6:02pm replied:

yes, I'm on Linux. played the mod on wine, but would like to see a native linux version if at all possible.

I'd be happy to help test it if you'd like. Also, I was able to get the test mods from 2013 compiled and running on linux

+1 vote     reply to comment
AlanEdwardes Creator
AlanEdwardes Jun 28 2013, 6:07pm replied:

Okay, cool, I'll get in touch if/when we need Linux testers :)

+2 votes   reply to comment
d10sfan Jun 28 2013, 6:08pm replied:

nice thanks! :)

+1 vote     reply to comment
AniCator Jun 28 2013, 9:18pm replied:

Looks like someone from Valve has been assigned to the issue. They're saying that there may be an update with shader support next week. I'll do some exploring on the shader end when that happens.

+2 votes     reply to comment
rolofunk Jun 16 2013, 8:06pm says:

this mod is great but ironsights were not working for me

+1 vote     reply to comment
IllmaticHerbicide Jun 10 2013, 4:25pm says:

This mod is really great! Looking forward to the next alpha

+2 votes     reply to comment
Parallel Jun 9 2013, 1:57pm says:

This is a good Mod. I can't wait until Aplha #6. Good job, man. Keep up the good work.

+3 votes     reply to comment
Krazymace Jun 7 2013, 1:31pm says:

When I finished this mod I cried. Bravo sir , Bravo.

+1 vote     reply to comment
SuRv1v147 Jun 7 2013, 9:15am says:

For me it will nice if you increases out the shadders effect of the texture 'cause will give a kind of texture geometric feel... I think... For me.
(Sorry If you didn't understand my grammatical sense because I don't have English like mother language)... (**** last words did rima, nigga).

+1 vote     reply to comment
Iseeicy Jun 6 2013, 5:03pm says:

Birthday Is Comin up soon, and this is the perfect thing to pass the time untill then!

+2 votes     reply to comment
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Released Jan 15, 2014
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Highest Rated (10 agree) 10/10

This was an awesome mod. A few minor things like a crowbar on the ceiling, but i guess thats me not liking a slight challenge, i just spend like 20 mins chucking the rocks at the boards, enjoying the story so far and cant wait till a more complete story comes to light.

Keep up the good work and cant wait for the new weapons coming.

P.S. Im loving them Custom Barrels!

Feb 22 2013, 4:36pm by WolVriNE

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