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10 comments by AlanEdwardes on Jul 15th, 2014

We're excited to announce that to date, Estranged: Act I has had over 167,000 unique players worldwide since its release in January. We are immensely proud of how Estranged has been received by fans all over the world, with masses of playthrough videos and feedback given to us on the forums and here on ModDB.

Today we'd like to officially confirm that Estranged: Act II is under development, and will be the next instalment in the Estranged series, continuing on from where Act I left off. As we promised in a forum post back in January, we can also confirm that Act II will be a paid-for title.

Join the Team

The Estranged development team is continually looking for volunteers to contribute to the next instalment in the Estranged series, Estranged: Act II. Do you have experience designing levels, creating 3D set pieces or designing characters? We're looking for volunteers to join the project at this exciting stage of development - we would love to see your existing portfolio work with any game engine on any platform.

If you are interested in joining the team, please email Be sure to include existing examples of your work, and any projects you have worked on previously.

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Estranged: Act I Source Code

Estranged: Act I Source Code

Apr 19, 2014 Script 4 comments

The full C++/shader source code for Estranged: Act I. For programmers!

Estranged: Act I (Windows, Mac and Linux)

Estranged: Act I (Windows, Mac and Linux)

Feb 15, 2014 Full Version 8 comments

The final version of Estranged: Act I, the same as the version on Steam. Requires the Source SDK Base 2013 Singleplayer to play.

Estranged: Act I (Beta for Linux)

Estranged: Act I (Beta for Linux)

Sep 18, 2013 Full Version 7 comments

8 months after Alpha 5, the next Estranged release, Act 1 (beta) is here.

Estranged: Act I (Beta for Windows)

Estranged: Act I (Beta for Windows)

Sep 18, 2013 Full Version 38 comments

8 months after Alpha 5, the next Estranged release, Act 1 (beta) is here.

Estranged Alpha #5

Estranged Alpha #5

Jan 6, 2013 Full Version 23 comments

Quite a lot of things have changed since Alpha #4. New things have been added and existing things have been improved. We've done quite a lot of fixing...

Estranged Alpha #4

Estranged Alpha #4

Aug 24, 2012 Full Version 9 comments

Estranged Alpha #4 - much more content - maps, new dialouge, gameplay changes. Update 26/08/12: I just updated this file to fix some big issues. Namely...

Post comment Comments  (260 - 270 of 586)
falloutboy152 Jul 15 2013, 2:48pm says:

I need help. Right after the first radio part, my screen is completely white and i can't move or anything. Can someone tell me how to fix this annoying thing?

+2 votes     reply to comment
AniCator Jul 15 2013, 4:05pm replied:

Do you mean right after the boat crashes into the dock?

+2 votes     reply to comment
falloutboy152 Jul 15 2013, 6:28pm replied:

I think. At the main menu, it is white. No background. When i do new game and after the estranged logo shows up and the radio voice, it's white. What do i do to fix this?

+2 votes     reply to comment
AlanEdwardes Jul 16 2013, 6:33pm replied:

Could you give us some details about your setup? For instance, do you know what kind of graphics card that you are using?

+2 votes     reply to comment
falloutboy152 Jul 16 2013, 10:36pm replied:

Mine is a DirectX 9.0c level graphics card.

+2 votes     reply to comment
::VISOR:: Jul 13 2013, 11:43pm says:

Nice mod. I normally don't run into the habit of playing HL2 mods but after browsing through moddb I gave this a shot. Loved the levels and the sense of desolation and loneliness that the mod evokes. Also, this mod shows (I know its just in the beginning stages) that you don't have to overwhelm the player with hordes of zombies in order to make an enjoyable experience out of a zombie mod. Zombies are few but placed in the right moments. Great job and keep on modding!

+2 votes     reply to comment
bloodwolf365 Jul 13 2013, 8:40am says:

Does this update on Steam like any other gameif any other releases are done?? or will it have to be done manually?

+2 votes     reply to comment
AlanEdwardes Jul 13 2013, 9:21am replied:

You'll have to do it manually for now. I'm going to be adding it to Steam Greenlight at some point, so if that's successful we'll be able to push out content like normal Steam games.

+3 votes     reply to comment
Guest Jul 13 2013, 11:57am replied:

Awesome! I've played this through twice now, and really want to know what happens >.< such a good mod!

+2 votes     reply to comment
Bigzecat Jul 11 2013, 2:42pm says:

i will try this mod out. and if i like it, i might be able to make a video out of it! if you want to join my gamer group (steam, minecraft) contact me on Skype: kira3591. the group is completly new so lets just build our way up

-1 votes     reply to comment
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Released Jan 15, 2014
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Highest Rated (9 agree) 10/10

This was an awesome mod. A few minor things like a crowbar on the ceiling, but i guess thats me not liking a slight challenge, i just spend like 20 mins chucking the rocks at the boards, enjoying the story so far and cant wait till a more complete story comes to light.

Keep up the good work and cant wait for the new weapons coming.

P.S. Im loving them Custom Barrels!

Feb 22 2013, 4:36pm by WolVriNE

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