Escape: Paradise is the first in a series of Crysis mods that focuses on utilizing the full potential of the CryEngine 2 for the purpose of creating a large, open, exploration/survival based game. No invisible walls, no goals except to escape, almost total freedom.
I feel I should further clarify what exactly this mod/map combo is, read on for more.
After a lengthy development time, I finally feel comfortable releasing Escape: Paradise. It's been almost a year of development and two years of conceptualizing...
It's been an interesting first few days since the release. The feedback has been (mostly) positive, although I've definitely found a few things I'm gonna...
Some news about a sequel to Escape: Paradise, created with CryEngine 3.
Boom, done, ready for the release of the closed beta. The V1 public release will be August 1st, assuming it all goes well.
A quick update to give you guys an idea what's going on, and how close to release the mod/map is.