Escape: Paradise is the first in a series of Crysis mods that focuses on utilizing the full potential of the CryEngine 2 for the purpose of creating a large, open, exploration/survival based game. No invisible walls, no goals except to escape, almost total freedom.

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Boom, done, ready for the release of the closed beta. The V1 public release will be August 1st, assuming it all goes well.

Posted by Slayer_2 on Jun 26th, 2012

So, after around 400 hours of work, I have finished the beta of Escape: Paradise. If you're unfamiliar with it, it is a mod/map combo that tries something new with the CryEngine 2 (instead of the usual killing waves of helpless Koreans). Pretty much, it's a survival/exploration game where you are unceremoniously dumped on a deserted island, and told to escape.

No nano-suit, no set objectives (except, well, escape), no gruff military guy yakking in your ear about some HVT. No requirement to kill anything, although you certainly will be put in a few intense situations where violence is an option. You will need to find food to survive, and gas to fuel vehicles to power your escape.

Download should be up July 1st, people interested in testing merely need to "apply" down below.

Beta Testers:


Post comment Comments
C-zom Jun 26 2012, 11:50pm says:

If you'd like someone to bug test and beta test before the public release, I'd be happy to, I'm a huge Crysis modder and have had my eyes on this for a long time. I'd be happy to give detailed, private, confidential bug reports to you.

+3 votes     reply to comment
Crudebloodybird Jun 26 2012, 11:56pm replied:

^Me too. I'll bug test the hell out of this xD

+3 votes     reply to comment
Slayer_2 Author
Slayer_2 Jun 27 2012, 1:01am says:

Thanks for the offers guys, I'll upload the file here with a password-protected .zip and PM you passwords and some important notes. Be warned it's my first Crysis release, so expect a lot of bugs.

+2 votes   reply to comment
d10sfan Jun 27 2012, 1:06am says:

nice! looking forward to seeing it, and especially a crysis mod that is not the standard fare.

+2 votes     reply to comment
Slayer_2 Author
Slayer_2 Jun 27 2012, 3:13pm replied:

Thanks man, I'm hoping to get some screens/vids up ASAP, if only I had a good recording application.

+2 votes   reply to comment
Gamma7897 Jun 27 2012, 8:41am says:

Id like to help out too with a beta. Dont really know a lot about modding (except tweaking healt, energy....) in crysis but for some reasons i have a knack for finding bugs and i have somewhat of an eye for quality

+2 votes     reply to comment
Slayer_2 Author
Slayer_2 Jun 27 2012, 2:56pm replied:

Alright, I'll start compiling a list of testers on the news post, and you will all receive the download + instructions via PM July 1st.

+2 votes   reply to comment
Gamma7897 Jun 28 2012, 5:45am says:

Ok,except for the second week in july i can pretty much devote all of my time to testing.
Looking forward to this mod.

PS. Good recording software would be fraps, it isnt totally freeware but its quite easy to find a creacked one (not that i endorse pirating)

+2 votes     reply to comment
Slayer_2 Author
Slayer_2 Jun 28 2012, 2:46pm replied:

I have fraps (legit version), however, it lags my game quite badly (around 20 FPS out of combat). I could use it to snap some screens, though...

+2 votes   reply to comment
Gamma7897 Jun 29 2012, 1:54am says:

Try reducing the recording quality, i recorded minecraft on full quality with a little fps drop but the files became huge, more than halved the quality - no fps drop - more managable file size.
If not you could always try hypercam but i cant say if its good or not since i havenĀ“t used it.

+2 votes     reply to comment
Slayer_2 Author
Slayer_2 Jun 30 2012, 4:30pm replied:

Hmmm, I'll try that, although Crysis is a little more resource intensive than Minecraft :P

Hypercam is crappy, but less lag would be nice.

+2 votes   reply to comment
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Released Jul 31, 2012
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