Eras of the Mercenaries is intended to enhance the gameplay of Star Wars Empire at War: Forces of Corruption by adding in dozens of era specific units, heroes, GCs, and mercenaries. Units will range from the end of the Clone Wars to the Second Galactic Civil War (40aby).

Post news Report RSS ETM Update 11/28/09

An early christmas present update, since I wont be around much this month.

Posted by on

Hi again guys, sorry for the two consecutive updates in such a short time span, but I felt compelled to post this since I wont be around much this month. Huh, who am I kidding? I couldn't wait to reveal this stuff, so I did. The Consortium hasnt been loved as much in the updates, and I felt bad for that, so I decided to dedicate all of November to working on units for them! (here i lied again, it was actually like 2.5 weeks)

Anyways...

The first units have NO NAMES. I need some help in the comments section with names... just post something that sounds Underworld-ish and Military.

FIrst Unit: StarViper Class Attack Platform (edited model/skin)


I added Deploy and Undeploy animations to it, and resized the collision box (it was HUGE, which sheds light on why I lost so many damn Starvipers in campaign mode)

Next Up: Unnamed Aggressor Variant


Its armed with Ion Pulse Cannons, as well as a few extras around the ship.

Unnamed Ship #2


I designed this to be a collab between the Consortium and MandalMotors, so thats why you see two very recognizable ships together. It also carries a hangar on the back (top right corner).

The Consortium is very, uhh, lame (is that the word?) on ground. I dread playing ground battles against them because of their tendency to crush my infantry with overpowered grenadiers (which have been balanced btw) and Droideka Spammage. I also hated playing them due to their lack of units (most mods that I know of rarely add anything besides CIS units to it... )

So I decided to challenge myself and make some useful ground units for the Consortium. Two things the Consortium was lacking: A light tank to combat T2b's and an Officer.

The Unnamed: Light-But-Not-So-Light-Tank


It already has the stealth ability (and a stealth mesh) and a flamthrower =]

The Officer:


And thats it guys.... I hope I'm not bothering you all with my constant updating ^_^. Oh, and remember to post some cool names in the comments section please! My creativity tank is low after all this >.<

- Mob

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Railgunner2160
Railgunner2160

Unnamed vessel 1= Krayt Class

Unnamed vessel 2= Kyrimorut Class

Unnamed Assault Vehicle= Beskar Class Assault Tank

Like any of those?? And I LOVE the new and reworked models!! And thank you for fixing the Starviper!!

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Mobius13 Author
Mobius13

#2 unnamed Im going with Tsad-Class Battleship (as suggested in the forums)

and the land vehicle will have the name Prudii Assault Tank (Prudii means "shadow" in mando'a)

however, I will be using the Beskar name for the next unit I make for the Underworld... thanks for reminding me of that

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Jango85
Jango85

Not bad =) looks very nice

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obliterator789
obliterator789

******* awesome man
is that a new beta version my "jedi" senses are picking up?

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mikey1871
mikey1871

Hey Mobius13... hope u have an awesome Christmas :))) oh and thanks greatly for all your hard work on the MOD :P

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