Entity Hunter is a competitive target range shooting game where the object is to be the best player at shooting what else…Entities. Those entities can range from crows, to pigeons, even to flying toilets. If it can be spawned in HL2 you can shoot at it.
The game is designed for no more than 12 players at a time and is a sure fire way to waste a whole lot of time.
The game came about because my three year old son loves to play Half-Life 2. I was not entirely comfortable with the level of violence in the game or most of the mods so I decided to create a couple of maps where he could just shoot at random objects. Those maps spawned into an entire mod.
The great thing about the game is that it is almost entirely map based. The amount of ammo you received is determined by the map itself. By using logic_timers everything is randomized so it is a different experience every time you play the map.
Although npc_birds follow certain paths you never know when they might spawn. The melon and barrel launchers are also randomly timed so you never know when they might spawn.
The game is not designed to be taken seriously and I hope people get into the sheer competitiveness of playing against other people.
1.1 Has Been released and man are we happy about it!!
Here is the changelog from 1.0 to 1.1:
Visit the Official Entity Hunter Site Here
We just finished a new map called "wackalion" named for (and devloped based on) the arcade game "Wack-a-Mole". In this map antlions...
In an attempt to make the game even more competitive we have added a "Leader Board" directly on the HUD showing the top 3 players in the game...
I've just uploaded a 30 second video showing our pop-up entities in the 1.1 map Eh_Gamehunt. This map is very competitive and the crossbow ammo is...
I am officialy taking requests to test a release candidate for version 1.1 which will be ready in around two weeks time. Version 1.0 was a massive public...
Entity Hunter is a competitive target range shooting game where the object is to be the best player at shooting what else…Entities.
i good while back, played it wtih a friend and got really competitive,
but i took it off cause there were never really anybody on and it wasn't so much fun to play alone... i'm thinking about reinstalling it, but if you're completely finished with it(no updates left to do no more mapping or anything, no new content for later ideas for the mod ect.), i'm not sure
thanks
It was requested by some people below me, but could you consider adding ironsights to all the weapons (especially for the shotgun)?
It would just need a bit of coding to re-centre the models, I'd imagine, and if you did this and removed suit zoom it would greatly add to the 'fun-factor' of the game.
Maybe you could make this a total conversion mod in the future.
Madkill I dont know but I do know two people who only have HL2DM and were still able to play this mod.
If I had to throw out a guess I would say no because I do not believe CS has the HL2DM textures and models installed with it and you need those to run this mod.
I only have CS:S, can I still play this mod?
Nope. There are mods for CSS, but this one is specifically for HL2.
Sounds like alot of fun. But as with shooting, ya always need iron sights :D
LOL yea it has turned from a,
"Hmm I want to change the game so my son can play"
to
"Hmmm, I think I am on to something here, what can I do make it better."
:-)
Wow. This turned from a
"Meh looks like an interesting idea but i don't think i'll play it"
to
"Wow! This looks like fun! Bring on the entities!"
After three weeks of testing 1.1 we feel we have eliminated 95% of the lag seen in the first version. We will continue to test hard over the next few weeks to tweak things here and there.
We won’t release the new version until we finish a few “added” features that were not seen in the original release.
I just wanted to let you know we are still moving forward and still having loads of fun.