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Enhanced Blood Textures by dDefinder

author: special thanks for dDefinder


Improved blood texture detail and increased resolution from 512 to 2048. Main plugin will adjust blood size, duration, and amount for screen blood, wounds and hit splatters. Including longer blood duration on weapons and separating world placed blood from hit splatters. New screen blood textures to have more of a splatter appearance rather than a dot.

Main plugin:
-Hit splatters will have its own texture that's not shared with world placed blood
-Adds hit decal data to body parts of humans and creatures that had none set. Increase the chances of blood splatters
-Increase duration for blood on weapons
-Increase hit splatter and wound size
-Changes to screen blood duration, size and amount
Optional files:
No Screen Blood
Blur screen blood
Old Splatter Textures
Screen Blood Tweaking (ESPS)
Current Version Changes
*ALPHA 7a*
-Adjustments to hit splatter textures
-Fixed issue where some hand placed blood decals can be shaped into a thin line
-Minor edits to "detailed screen blood reduced" and made it as standard for screen blood
-Reduced screen blood duration
-Separated blood splatters from hits and those hand placed in the world
-New hit splatter texture
-New hit wound texture
"Extract" data folder into your Skyrim directory.
Yes to replace
-Open the Skyrim launcher
-Click on data files
-Check "dD - Enhanced Blood Main"
Not required but it will make decals last longer
...\Documents\My Games\Skyrim
-Open Skyrim.ini
-Find [Display] and added this line below it:
-Open SkyrimPrefs.ini
-Find iMaxDecalsPerFrame=
-Change the number to 999
Optional Files
Other Optional files are found as optional downloads in the download page. Main download should be installed first then optional.
To Use vanilla screen blood:
Go to
--No "data files" option in the launcher--
Open SkyrimPrefs.ini. File can be found in:
...\Documents\My Games\Skyrim
Find [Launcher] and add this line below it:
--No blood after fights--
Currently there is a small chance of blood appearing during combat and it will have random skew and transparency. That's how the game treats blood as of right now, until the CK is released. Try repeatedly hitting dead bodies and see if it works. If it doesn't then you may need to check "Load Loose files"
--Textures are the same or don't work--
You may need to check "Load Loose Files" in the data files menu in the launcher.
To check if the textures are replaced. Go to Halted Stream Camp northwest of the Whitewatch and look at the bloodstains in the middle of the camp and see if it's different.
--Make the game more bloody/gore--
Wait until the Creation Kit is out.
--Basic things that are possible to fix when Creation Kit is out---
-By default blood indoors is brighter than outdoors. Shouldn't be like that
-To have different sets of blood textures for dragon wounds, hit splatters, and old blood. Currently they all share. (Limited with the current tools can't create new texture sets)
-Different wound textures depending on weapon
-New blood on weapon textures
-Hit splatters appear with every hit with no random skew and transparency
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Post comment Comments
ahmedmed Jan 3 2013 says:


nice mod its makes me thirsty:)

+1 vote     reply to comment
Kisaraji Mar 3 2012 says:

"--Make the game more bloody/gore--
Wait until the Creation Kit is out."
Well, now you can update this since creation kit is out already.

+1 vote     reply to comment
raynor009 Feb 23 2012 says:

can't the people bellow me shut the **** up. great mod I love it.

+1 vote     reply to comment
Kisaraji Feb 17 2012 says:

Can't you place the file on the download sections of the page?

+1 vote     reply to comment
Rezental Jan 13 2012 buried:


Mod page for a few textures?

-5 votes     reply to comment
Awesomium Jan 22 2012 replied:

For a few GOOD textures...

+6 votes     reply to comment
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The Elder Scrolls V: Skyrim Icon
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Release Date
Released 2011
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Last Update
2 years ago
6 members