Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy game with the deep, complex, empire wide strategy of a 4X turn based game. It's up to debate whether Sins succeeded in this goal, but I think all can agree that of the 4Xs of "explore, expand, exploit, and exterminate", Sins is much more focused on the exterminate than on the others. This mod seeks to give more depth to the other 3Xs of the game by adding additional game elements or refining the existing ones to reward players who give more strategic thought to the non-combat side of the game. Combat will still be the center point of the game, but players will find that the non-combat options available will be much more rewarding. Spying, exploring, sabotage, diplomacy, culture, and economic development have all been added or changed in innovative new ways. Regardless of what you think Sins is, this is the 4XRTS it should have been.
The TEC subfaction gets fleshed out in the next Enhanced 4X Mod patch.
Ship upgrades, two new planet types, lots of awesome planet textures from infinite space, and more are here!
New features and a whole new mod is in store for E4X fans.
Enjoy several new minimods, fresh out of the oven this holiday season.
Status update as E4X approaches its first birthday.
A new compatibility patch will soon be released to make Enhanced 4X fully compatible with Rebellion version 1.1.
After much debate, I've finally concluded that substantial changes to titans is necessary.
A new post-construction upgrade system will allow some light customization of your Capitalships and titans, and address certain balance issues along the...
E4X has been updated to be compatible with version 1.04, with some major balance changes.
The next version of Enhanced 4X will feature a lot of miscellaneous changes and additions, but one of the major themes will be a rework of many of the...
E4X 1.4 has been officially released. You may also want to check out the new beginners guide, optional AddOns, and advice for Rebellion patch 1.04.
What you need to know about beta testing Enhanced 4X.
The main porting work has been completed. Now to make it feel like you're playing a different game.
The Enhanced 4X Mod started as a small side project for me late in the life of Diplomacy, the expansion prior to Rebellion. Through both number tweaks...