Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy game with the deep, complex, empire wide strategy of a 4X turn based game. It's up to debate whether Sins succeeded in this goal, but I think all can agree that of the 4Xs of "explore, expand, exploit, and exterminate", Sins is much more focused on the exterminate than on the others. This mod seeks to give more depth to the other 3Xs of the game by adding additional game elements or refining the existing ones to reward players who give more strategic thought to the non-combat side of the game. Combat will still be the center point of the game, but players will find that the non-combat options available will be much more rewarding. Spying, exploring, sabotage, diplomacy, culture, and economic development have all been added or changed in innovative new ways. Regardless of what you think Sins is, this is the 4XRTS it should have been.

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DarkArchon$5
DarkArchon$5 - - 206 comments

remind me the Mechanoid'ed Earth of Nexus... ohh memories.... :)

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Wafflessss
Wafflessss - - 892 comments

Deathstar? xD or an ancient planet

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Stargate965
Stargate965 - - 42 comments

Looks very nice indeed

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madderoftime
madderoftime - - 4 comments

Red pill or blue pill? Nice!

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Xan_Krieger
Xan_Krieger - - 232 comments

One powerful holographic prjector

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Lockerd
Lockerd - - 2,044 comments

Dysons sphere?

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Runemaster117
Runemaster117 - - 197 comments

Its the green lantern planet xD

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Description

A work in progress, not even entirely sure what the name will be, but it'll be in the next version of Enhanced 4X.