Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy game with the deep, complex, empire wide strategy of a 4X turn based game. It's up to debate whether Sins succeeded in this goal, but I think all can agree that of the 4Xs of "explore, expand, exploit, and exterminate", Sins is much more focused on the exterminate than on the others. This mod seeks to give more depth to the other 3Xs of the game by adding additional game elements or refining the existing ones to reward players who give more strategic thought to the non-combat side of the game. Combat will still be the center point of the game, but players will find that the non-combat options available will be much more rewarding. Spying, exploring, sabotage, diplomacy, culture, and economic development have all been added or changed in innovative new ways. Regardless of what you think Sins is, this is the 4XRTS it should have been.

Description

A modified galaxy forge tool, allowing you to make maps with all the new planets, ships and planet bonuses E4X adds. Includes icons for the new E4X planets. As this is the first time I've released it, let me know if there's anything missing or looks weird.

Preview
Galaxy Forge for Enhanced 4X 1.5
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UltralMisc
UltralMisc - - 14 comments

Impressive, but strangely, when I try to place "Research Archive" or "Academy" into a planet, they wont work, but other artifacts work well :)

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GoaFan77 Author
GoaFan77 - - 3,864 comments

Thanks, I'll make sure to double check those two work when I update this for 1.6!

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