Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy game with the deep, complex, empire wide strategy of a 4X turn based game. It's up to debate whether Sins succeeded in this goal, but I think all can agree that of the 4Xs of "explore, expand, exploit, and exterminate", Sins is much more focused on the exterminate than on the others. This mod seeks to give more depth to the other 3Xs of the game by adding additional game elements or refining the existing ones to reward players who give more strategic thought to the non-combat side of the game. Combat will still be the center point of the game, but players will find that the non-combat options available will be much more rewarding. Spying, exploring, sabotage, diplomacy, culture, and economic development have all been added or changed in innovative new ways. Regardless of what you think Sins is, this is the 4XRTS it should have been.

Description

The Enhanced 4X Mod version 1.82 for Rebellion version 1.86. Features a rebalance of Starbases. Checksum is 36992638.

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Enhanced 4X Mod 1.82
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gazer75
gazer75

So what exactly was changed to the starbases?

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GoaFan77 Author
GoaFan77

Lots of things. Less useful upgrades were made to only require research or combined to make them more competitive. Costs of upgrades were readjusted. And there's a new minimod you can get that allows you to get all starbase upgrades.

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sonicviz
sonicviz

Hi,
I've been running this version with mini mods and getting lots of errors with special ship abilities. Sins versions is latest 1.86

Is this a known bug?

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GoaFan77 Author
GoaFan77

What do you mean by errors? Are you talking about heroes?

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Guest
Guest

Yes. I don't have a screenshot but here's what happens:
Hero units seem bugged. When you click after they appear the error window pops up. ie: Window with skip/skip all/break and a text message. If I recall it says something about abilities. You can clear the error with Esc button or skip, but clicking on abilities to distribute pops another error up.
It happened with Advent and Vasari so far. [bug report from my 7 year old - he loves this]

You're not seeing these?

I'll try and screenshot if it reoccurs.

Here's the mod file:

TXT
Version 0
enabledModNameCount 7
enabledModName "E4X Doubled Fleet Supply and Capitalships"
enabledModName "E4X Max Starbase Upgrades"
enabledModName "E4X No Superweapons"
enabledModName "E4X Enhanced AI"
enabledModName "E4X Expanded Research"
enabledModName "E4X non-Vasari Phase Gate"
enabledModName "Enhanced 4X Mod 1.82"

Edit: But it just updated to V1.9 on Steam when we went to play just now so we'll see what happens now!

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sonicviz
sonicviz

That's from me

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GoaFan77 Author
GoaFan77

It sounds like you are either playing the mod with the developer.exe or you somehow turned on "show errors" in your settings file. Either delete your "user.rebellion.setting" file to restore the defaults or open it in notepad, search for "ShowErrors" and set it to FALSE.

Those errors are not actually errors but what programmers called "asserts". As modders we change the game to work in ways the developers did not expect. Hero units happen to trigger these asserts but are perfectly safe, so as a player you just want to turn the errors off.

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sonicviz
sonicviz

Yes, it was set to TRUE. ty, fixed!
We want to get into some modding so handy to know.
I hadn't looked into modding too much as yet so didn't know about the settings/asserts etc.
(I'm a dev too btw)

Will the current one work with latest release 1.9 ok?

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GoaFan77 Author
GoaFan77

Looks like it, minus some missing text in the options.

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Guest
Guest

Perhaps the mod is experiencing problems with the new 1.9 update?

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sonicviz
sonicviz

No, the errors I was referring to were under 1.86

The update just happened now for us.
Have to say, those devs are ironclad superstars!

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Guest
Guest

Does this mod work with the DLC? I have Outlaw Sectors and Forbidden Worlds

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GoaFan77 Author
GoaFan77

Yes. This mod works as long as you have Rebellion. If you have DLCs, you get the stuff you paid for. If you do not, you can still play the mod and enjoy all its new features. :-)

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Guest
Guest

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