I would like to thank Dawn Of The Reapers
 (http://www.moddb.com/mods/mass-effect-dawn-of-the-reapers )
 for allowing me to use their models.

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2 comments by kdx on Jun 29th, 2013

with Disharmony out and me being off from summer holidays, this means i can get some proper work done on the mod. Most of the work that has been done is text base as i am waiting for the DOTR to be released in order for me to get the final models in-game.

 I have gotten in touch with a 3-D modeler who is willing to help me model the minor races not cover by DOTR such as elcor and hanar.

 It is effectively a one man team with me doing all the work. (This is how i prefere to do it.) I do have trouble coming up with anomaly and event ideas so if you want your idea in the mod message me or post it.

People i could use help from are:

artists - for images/video intros
audio composer - weapon sounds/idle sounds
music composer - for music
coders - people experienced with code for the very complicated stuff

IF anyone has any concerns or questions, message me. I do my best for answering quickly.

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Turian/Geth Demo (OLD)

Turian/Geth Demo (OLD)

Feb 14, 2013 Demo 12 comments

This demo includes both Geth and Turians, because of the lack of models we currently have, the ships in-game will be very similar. We are aware of image...

Geth Demo (OLD)

Geth Demo (OLD)

Jan 2, 2013 Demo 9 comments

It contains all the heroes ,more will be added later (Attributes and stats haven't been changed) The Geth faction has been replaced with the Cravers...

Post comment Comments  (260 - 270 of 338)
Dvergar
Dvergar Jan 10 2013, 10:19am says:

Seems to be a lot of work to do ahead. Sincerely hope that this mod will rise 'cause he have potential (due to Mass Effect, but not only) to become very attractive! Finally, I hope that mod will be translate to other languages. I'm french and german speaker, and i know that this communities hold many peoples. I could possibly give a helping hand for this, just in case.

Remember that visual presentation is the best way to attract more people! :)

+2 votes     reply to comment
kdx
kdx Jan 10 2013, 11:08am replied:

My understanding is that the localization folder is the only folder needing translated. As i have "learn a language phobia" i couldn't do the work myself but German and French seem to be the main languages. When the time comes you could help out with this. But 1st we plan on getting a final English version then w'll work on the different languages.

+1 vote     reply to comment
kdx
kdx Jan 9 2013, 3:12pm says:

Currently we are working on text base things like anomalies so expect a lack of updates for a while. We will upload a Turian demo after we have finished the anomalies.

+3 votes     reply to comment
Andrewkin
Andrewkin Jan 6 2013, 4:43pm says:

Kdx, how come I'm not listed as a current team member? :'(

+2 votes     reply to comment
kdx
kdx Jan 6 2013, 6:46pm replied:

It turns out there was two different people talking to me about helping me and i thought you's were both the same person i'll pm you.

+2 votes     reply to comment
Koagedo
Koagedo Jan 7 2013, 10:30pm replied:

it should be sorted now :P thats what happens when you dont have profile pics and you are busy with sutff :D

+3 votes     reply to comment
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jamesmorrall39
jamesmorrall39 Jan 5 2013, 7:57pm replied:

That'd make them too "normal", and not threatening. I agree, make them unplayable, but not pirates.

+2 votes     reply to comment
Cingularity
Cingularity Jan 5 2013, 7:56pm replied:

+1 and it would be nice to introduce more of a pirate presence with this in mind. Something similar to sins of a solar empire in that they are roaming pirates with a thicker presence and potentially more dangerous even in the late game.

+2 votes     reply to comment
thirdrepublic
thirdrepublic Jan 6 2013, 7:58am replied:

The pirates could easily have their name taken by the Blue suns or the Eclipse. Since ME doesn't have any lack of mercenary groups or pirates.

+1 vote     reply to comment
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