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Enderal - The Shards of Order is a total conversion mod currently in development for Bethesda Softwork's Skyrim and is the sequel to Nehrim: At Fate's Edge. The story of Enderal is not set in the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim.
7 comments by SureAI-Latiro on May 10th, 2013
Greetings!
We used the opportunity of working on our website to also update and revise our gallery. The album “Ingame” has been split into two separate sub-albums, one containing the latest material, and the other one containing older screenshots.
This also gave us the chance to share new insights into the world with you – This time you can take a first glimpse into the Enderal’s East, the so-called Wasteland, which is, with the exception of a small settlement, uninhabited. A lot of adventurers venture into the Wasteland hoping to get their share of the Wasteland’s treasures of the soil.
The other two screenshots show an enigmatic excavation site, laid open by the Order of Paladins., where there are many secrets to discover and decisions to make. Stay tuned!
Arktwend,Nehrim and now Enderal
epic legacy of Elder Scroll total Conversion
Wow, Nehrim was a success and this looks like it could be aswell, good luck. Also do you need Skyrim for Enderal and Oblivion for Nehrim?
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Wow, I'm stunned! From the look and sound of things it seems Enderal is moving along pretty well for you guys. It shows that SureAI continues to be a dedicated group of people who passionate about the work they do. This definitely gives me some extra motivation and I wish everyone on the team good luck!
ok. studpid question. is it a tc or add-on?
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tc as was Nehrim
New screens get me soooo pumped, but video....wahooooooioo!!!!!!
I really enjoyed Nehrim. The main quest was of epic proportions and the beauty of the world puts oblivion to shame! It was also a stable game. On the downside the secondary quests were a bit scarce, the story a bit confusing, and i hated the traveling system but these are just secondary complaints. I think the developers should also take advantage of the enormous library of beautification and other mods in Skyrim Nexus, it will save them time, and allow them to concentrate on the more important aspects of the game. I also wish the developers every success, because the end result in Nehrim was more professional than many "official" games.
I wish you guys tons of success, I was more interested in Nehrim than Oblivion itself.