Enderal - The Shards of Order is a total conversion in development for Skyrim and the sequel to Nehrim: At Fate's Edge by SureAI. The story of Enderal is not set in the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim with a complex, dark storyline and thousands of secrets to discover.


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Walk blessed,

this time I want to take a closer look at the soundtrack of Enderal, which currently encompasses more than 4 hours of music composed by Marvin Kopp, Nicolas Lietzau, Simon W. Authenrieth, Andreas Makusev and several others.

Enderal’s soundtrack uses mainly 2 tracks as leitmotifs:

“Towards the Horizon”

And “Black Light”

Parts of their melodies appear constantly throughout the entire soundtrack – also in the pieces used as exploration tracks.

These tracks are specific for each region; you will hear completely different background music when walking through the desert as when exploring the Northwind Mountains.

Several examples:

As exploring in Enderal usually is far from peaceful there are also several action/battle themes which are unique for the area you currently visit, too.

When you are neither exploring nor battling you will often hold talks with several people in the vast world. Among those there are many important people such as your 2 followers and comrades Jespar and Calia. These people all have their own character themes which capture their emotions and way of living.
Calia’s theme is “Two Souls”, Jespar’s “Every Day as the last”

The main quest of Enderal also has many special tracks which were adjusted to certain scenes and themes of the main story, such as “Echo of the Past” or “The Dead don't forget”

This already marks the end of our journey into the soundtrack of Enderal – if you liked it I hope you are willing to hear more of Enderal’s soundtrack; either in Youtube or in soundcloud. :-)

Another sneak peek into the Alpha and several small announcements

Another sneak peek into the Alpha and several small announcements

News 12 comments

Though this video is already several months old I saw it wasn't shown here yet and it is certainly interesting if you want to know more about the landscape...

Enderal - German Voice Acting sample and screenshots

Enderal - German Voice Acting sample and screenshots

News 10 comments

Even though our English-speaking fans won't be able to understand much, here's nonetheless a sample of the German localization of Enderal. It is close...

A small glimpse in Enderal's Alpha-Build!

A small glimpse in Enderal's Alpha-Build!

News 6 comments

A small glimpse into the first scenes our current Alpha-Build, put together by the YouTuber "Frank Sirius" - this time even with ENB. Thanks a bunch...

Thank you, A new chapter, "Das Tal" - Campaign

Thank you, A new chapter, "Das Tal" - Campaign

News 4 comments

The first days of summer have finally arrived and the temperature’s rising. But don’t worry, despite the temptation to go outside, Enderal is advancing...

Post comment Comments  (60 - 70 of 559)
bluewario
bluewario

Voted <3

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Guest
Guest

Did the paid mods incident really set back development? I was worried it would, I feel that unless some system for paid mods is implemented we might soon see the death of mods.

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Latiro
Latiro

We never planned to sell it, so no, it didn't. Motivation-wise, however, it did in some aspects, I think that's what Johannes (LordDagon) tried to say down in the comments. We just couldn't realize how "demanding" some people are, and how natural they think it is that people work their ***** off so they can play something for free.

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chaosdirge1
chaosdirge1

I don't have a problem with paid mods, Not for something of this quality certainly, But mods like "swing a lightsaber in skyrim" don't really have any place being charged for. If I could though I'd certainly buy your mod.

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Guest
Guest

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evilroosterboy
evilroosterboy

I was musing to myself recently, Dezowave somehow got permission for Stalker LA to be released as a standalone installer. What would it take for Enderal to have the same? I primarily ask this cause I still don't particularly like steam, it would be nice to have Enderal as a separate entity.

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Kaamos
Kaamos

Both Nehrim and Arktwend were standalone installers that worked by making a copy of Morrowind/Oblivion and installing the mod onto said copy. Hopefully, Enderal will work in a similar fashion.

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evilroosterboy
evilroosterboy

Yeah, I was expecting Enderal to require skyrim on steam and to copy relevant files - same as Nehrim with Oblivion. Is that actually standalone though? Stalker LA is a completely separate installer that doesn't even need the original game.

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Latiro
Latiro

Hm, we'd have to ask Bethesda about that - maybe they would make it an option. That would be great, actually.

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xxx.xxx.xxx
xxx.xxx.xxx

Will you release the Mod on steam ( like DX revision ) ???

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Caleb8980 Creator
Caleb8980

Problem is that the Steam Workshop only allows file types which were part of Skyrim - that means .esp and .bsa files.

So they could neither upload the master file of Enderal (most likely named Enderal.esm) nor any video files.
As the users would have to download these from somewhere else and install them manually it is better if they just upload an .exe file which installs Enderal ;-)
Like all of their projects it will be uploaded at their site sureai.net, here and maybe Skyrim Nexus.

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