Enderal - The Shards of Order is a total conversion in development for Skyrim and the sequel to Nehrim: At Fate's Edge by SureAI. The story of Enderal is not set in the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim with a complex, dark storyline and thousands of secrets to discover.

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5 comments by Latiro on Jul 30th, 2014

Well met,

 many of you might wonder, what happened to the devblog since we released the first episode a year ago. The answer is relatively simple: We simply haven't found the time yet. Since July 2013 we continously started to write new episodes and capture new footage, but due to the fact that the schedules of those who are capable of doing the devblog knowledge-wise are way too loaded, it simply never happened. And, lamentably enough, if we have to choose between PR and the overall quality and process of the project, we choose the latter. :(

 However, a collaboration with a Let's Player is in prospect. So - no promises here -, there might be a new episode coming pretty soon.

 Today, we want to introduce a feature which has been in the works since the early stages of development: The bard-system. Aside from several new instrumental lute and flute-pieces, we work closely with our lector and composer, Holomay to compose bard-songs which can be heard on several occasions ingame. The objective here isn't simply to make the songs beautiful, but to also have them transport lore and the Endralean culture in general. There will be drinking songs, romantic ballads, songs about myths and legends, and religious songs. 

 In the English version of Enderal, all of the songs will be sung by a professional, English-speaking singer. Unfortunately, the English version of the song we'd like to present today hasn't been finished yet, but it will, soon. For now, some of you might enjoy it nonetheless. :)

A big thanks to Frank, Britta (The German singer) and Jocelyn (The English singer). Without you, this feature would not be possible!
 For those of you who like to read, the sixth chapter of the Butcher of Ark has also been proofread and can be read here.

 All the best!SureAI

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Bigpather12 Jan 5 2014, 12:56pm says:

8.One more to add

8.Are you thinking of having a new design for the map or will be useingf there same map as skyrim's but with different colours.

this is default all the q2ueswtions I want to ask.Im just so exited for this project.

+1 vote     reply to comment
Bigpather12 Jan 5 2014, 3:12pm replied:

9.in skyrim you could get gold to easily since there was t0o much therefore you c could but everything rather quickly will you be limiting the amount of gold or balancing it out?

+1 vote     reply to comment
Bigpather12 Jan 4 2014, 11:28am says:

opps forgets this one

7.WIll you be improving the interface since skyrinm's interface was pretty terrible in my option.

can you please add this one to the lsit of questions.

+1 vote     reply to comment
Bigpather12 Jan 4 2014, 3:37pm replied:

8.Alout of players disliked the quest markers in skyrim because it ruined some of the sense of immersion will you be having quest markers in Enderal?

thanks for answering putting all my questions up.

+1 vote     reply to comment
Bigpather12 Jan 3 2014, 9:17pm says:

Loved the look f the game a few questions.

1.I loved nehjrim but alout of the environment and monsters and weapons were reused from oblivion. Are you going to be having alout more unique environments and monsters in Enderal or will you still be having alout of skyrim content?

1.1Adding on to that will you be using monsters from different dlc's of skyrim or will you make them yourself?

2.Will you improving the sound effects for the weapons since in skyrim they didn't sound beefy enough?

3.Is everything in endureal created by yourself or have you used mods from other madder's for things such as the interface?

4.Are you planning to have a different start screen menu for endureal?

5.I have heard thjat endureal will be having player desions does that mean will you be having branching paths or different endings?

6.are you planning to go on steam green light to release it on steam? since it will give you more popularity?

i know it;s long questions but thanks you for taking the time to answer my questions.

+1 vote     reply to comment
SureAI Jan 4 2014, 5:55am replied:

There will be an interview on Tuesday, so i sended your questions in


+3 votes     reply to comment
iamtwin Jan 1 2014, 4:10pm says:

Yes this looks amazing a new game to track!!!

+1 vote     reply to comment
Rothinsky Jan 2 2014, 5:06am replied:

The mod is still in development.
It will probably released in 2015...(This is not a statement by a Developer)

+1 vote     reply to comment
wardrenee Jan 3 2014, 6:57am replied:

oh ok

+1 vote     reply to comment
Guest Jan 1 2014, 11:42am replied:

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