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Enderal - The Shards of Order is a total conversion mod currently in development for Bethesda Softwork's Skyrim and is the sequel to Nehrim: At Fate's Edge. The story of Enderal is not set in the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim.
7 comments by SureAI-Latiro on May 10th, 2013
Greetings!
We used the opportunity of working on our website to also update and revise our gallery. The album “Ingame” has been split into two separate sub-albums, one containing the latest material, and the other one containing older screenshots.
This also gave us the chance to share new insights into the world with you – This time you can take a first glimpse into the Enderal’s East, the so-called Wasteland, which is, with the exception of a small settlement, uninhabited. A lot of adventurers venture into the Wasteland hoping to get their share of the Wasteland’s treasures of the soil.
The other two screenshots show an enigmatic excavation site, laid open by the Order of Paladins., where there are many secrets to discover and decisions to make. Stay tuned!
um will this be released this year??
Probably not as Guest said. My estimate is somewhere in 2014 if their development goes smoothly.
Sorry I meant just as Guest said not 'not'.
We haven't set a release date yet - We're making very good progress, but we probably wont be able to release it this year (if all goes very well, than MAYBE we'll start the BETA). Keep in mind that Nehrim took us 4 years to finish - After all, it is a complete game, and it takes literally ten thousands of hours to complete. :)
Will you be using Vurt's Flora Overhaul and WATER?
OH MY GOD! YES!
Thank you so much SureAI for once again bringing your unparalleled talents to another of Bethesda's games. Already those screenshots look incredible.
I do not even understand how it is you people manage such monumental feats of modding and still have time to have jobs, families, lives or if you're all just independently wealthy, haha!
Regardless, very much looking forward to what you'll cook up. Nehrim pushed Oblivion's engine to it's bleeding-edge limits so I can't even imagine how far you'll take the Creation Engine. Best of luck!
Only 1 question: When are you guys gonna be given millions of dollars to make your own RPG?!?!
There has been talk in one of their interviews that they might start their own company but only if the mod receives major success.
Will rain & snow effect still have noclip? LIke in Skyrim?
I can't believe it still isn't fixed in Skyrim. Let's hope it isn't the case in Enderal.
We won't entirely change it, no - It will be based on Skyrim's combat-system. However, we'll add new elements to spice it up a little. :)