Enderal - The Shards of Order is a total conversion in development for Skyrim and the sequel to Nehrim: At Fate's Edge by SureAI. The story of Enderal is not set in the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim with a complex, dark storyline and thousands of secrets to discover.


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3 comments by SureAI on Nov 18th, 2014

Hello everyone,

As some of you might already know, we're using Articy Draft, a gamedesign/storywriting-tool from Nevigo since the early stages of development.

Recently, they've interviewed us about the experiences we made with Articy, and published a little showcase on their blog, which can be read here. Those who look carefully enough might even spot some new screenshots!

Once again, a big thanks to Nevigo, who sold us their software for special conditions and thus facilitate the development progress a lot! :)

All the best,

SureAI

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Post comment Comments  (40 - 50 of 311)
mr_mister
mr_mister Apr 11 2014, 11:57pm says:

A new gameplay video of enderal in Youtube.com !!

+5 votes     reply to comment
xxx.xxx.xxx
xxx.xxx.xxx Apr 26 2014, 3:25pm replied:

thanks for the video, still one year to go though :(.
If i'm not mistaken they will release it in English voiceovers too ?

+1 vote     reply to comment
Guest
Guest Apr 10 2014, 1:27pm says:

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DeadStalker7
DeadStalker7 Mar 16 2014, 12:10am says:

Cant wait!!

+2 votes     reply to comment
Bigpather12
Bigpather12 Feb 26 2014, 9:43am says:

When will the next dev diary be up? It's been ages since the last one

+4 votes     reply to comment
SureAI-Latiro Creator
SureAI-Latiro Mar 3 2014, 6:23pm replied:

Good question. We've been working on it for quite a long time now, but the last months have been so incredibly packed with work (press appointments, milestones, and so on) that we didn't even get a spare second to breathe properly. We realize that we've kept you waiting for quite long now, but thats one of the downsides of being a small team with no one exclusively taking care of PR. I'll see that I can get it done as soon as possible, but I cannot make any promises, since I'm also the guy implementing the quests. ;)

+4 votes   reply to comment
Guest
Guest Mar 14 2014, 3:09am replied:

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Zsombi
Zsombi Feb 8 2014, 1:18am says:

If there will be children, if not make them just as vulnerable as most npcs, then I hope at least you will give them appropriate lines, unlike Bethesda (combining unkillability with insults and mocking that's unheard of from a child is not good).

Also, if there will be anything like vampirism, that the player can use, and there will be possible negative environmental effects (like sunlight for vampires), it would be nice if those effects would also be bound by what kind of clothing is worn and whether the player is in shadow even in broad daylight, not just whether the player is outdoors at daytime or not.

+1 vote     reply to comment
RandomZombi3
RandomZombi3 Feb 28 2014, 5:07am replied:

Pretty sure Bethesda did that to troll the people who were asking about/wanting children in Oblivion :P

+1 vote     reply to comment
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Guest Feb 6 2014, 1:19pm replied:

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