Enderal - The Shards of Order is a total conversion in development for Skyrim and the sequel to Nehrim: At Fate's Edge by SureAI. The story of Enderal is not set in the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim with a complex, dark storyline and thousands of secrets to discover.


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7 comments by TheRealJojo on Dec 18th, 2014

Well met,

after a year's time and thanks to both St. One - a German Let's Player who has played Nehrim for what seems like an eternity - and our talented and commited scripter Sam, the time has finally come: The second episode of our devblog just went online!

This time we'll shed some light on the topic of crafting and housing in Enderal, the former with a brand-new, self-coded system that will hopefully provide for a lot of fun.

Before showing you the video, a shameless plea to all those who haven't done it yet: The moddb.com - awards, in which we were nominated for the category "Best Upcoming/Most anticipated", have almost come to an end. If you haven't done so already, we'd greatly appreciate a vote for us!

The feedback for our trailer so far has been a blast, which we totally didn't expect. Thanks again!


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Post comment Comments  (90 - 100 of 378)
xxx.xxx.xxx
xxx.xxx.xxx Jul 19 2014, 12:30pm says:

Need more enderal updates :)

+1 vote     reply to comment
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Guest Jun 14 2014, 10:21pm says:

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xxx.xxx.xxx
xxx.xxx.xxx Jul 5 2014, 3:30pm replied:

next year on earliest, (heard in recent video).
What i would like to know is can we install the mod manually ?
and will it work with the add on content installed ?

+1 vote     reply to comment
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Guest Jul 12 2014, 9:12am replied:

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Martechi
Martechi Jun 2 2014, 3:37am says:

Enderal. SureAI is one of the most ambitioned teams I know which has created one of the best Total conversions I've ever played. I'm looking foward to see an absolutly awesome game wich creates an even better experience than the original Skyrim and I can't wait to be in the fantastic univers of Vyn!

+8 votes     reply to comment
Zsombi
Zsombi May 31 2014, 8:34am says:

Can you do something about picking up readable items, like books and notes, to not open by just the "use" key when in third or first person view? Can you make it how it is when the readable item is in another inventory (container, sack, npc, etc.)?

When there are more than 10 or 15 books that I want to pick up, it gets very annoying that it opens first, and only then gives the possibility to take it. :/

+3 votes     reply to comment
Petzi
Petzi May 20 2014, 12:48pm says:

We love you, SureAI!

+12 votes     reply to comment
Latiro
Latiro May 20 2014, 6:53pm replied:

Always good to hear! :)

+4 votes     reply to comment
xxx.xxx.xxx
xxx.xxx.xxx May 9 2014, 5:03pm says:

Will you guys also implement pieces of skyrim's music or is the music totally new,
will enderal require the same (system specs) as skyrim or higher ???

+1 vote     reply to comment
Visuv
Visuv Jun 10 2014, 8:47am replied:

Nehrim, their former total conversion for Oblivion, required slightly higher system specifications. So it is to be expected

+1 vote     reply to comment
johnshewbrook
johnshewbrook Jun 22 2014, 6:38am replied:

Nehrim was one of the most atmospheric games I've ever played. I'd never played anything before that had a Germanic dark fantasy theme. Calling it a mod doesn't really do it justice. A fantastic piece of work! I preferred it to Oblivion because Nehrim's main story had a much more epic feel about it.

+2 votes     reply to comment
Latiro
Latiro May 10 2014, 8:03pm replied:

Totally new. :)

+5 votes     reply to comment
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