There hasn't been any actual Ingame-material from Enderal for quite some time now - This primarily had to with the fact that we wanted to wait until we could really present something new. We have took the critique of several users to the heart and enhanced the previously sparsely placed and undetailed Flora of Enderal.
Furthermore, we're currently in an intense stage of the development, in which the Levels are being filled with Quests and Gameplay-Elements. And we're making good progress! The first, big region of Enderal will be finished in a couple of days, including dungeons, enemies, quests, loot and new gameplay-mechanics (Such as new spells and the overhauled skillsystem). This is a huge milestone for us, since the game is basically gold in this area. Now we'll have to transfer this progress onto the other areas of the game and keep on working on the mainquest. This is why, one year in the development, Enderal is finally beginning to feel as a whole. There will be a lot of things happening here in the next months, so stay tuned!
All the best,