Enderal is a total conversion in development for Skyrim and the sequel to Nehrim: At Fate's Edge by SureAI. The story of Enderal is not set in the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim with a complex, dark storyline and thousands of secrets to discover.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Enderal Screenshot (view original)
Enderal Screenshot
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Amensia
Amensia - - 197 comments

The leaves bother me, like they are to closely bunched in the texture.

I can't really tell, but I'm guessing the leaves are on a single flat plane. Change it up, curve it and add some rotational variation.

Reply Good karma Bad karma+12 votes
BFG9001
BFG9001 - - 480 comments

Agreed, they can still use some work but they are much better than before.

Reply Good karma Bad karma+3 votes
Dack105
Dack105 - - 150 comments

I actually really like it; it keeps it from being too noisy, and the trees in the background look slightly cartoonish and very beautiful.

Reply Good karma Bad karma-4 votes
Morgannin09
Morgannin09 - - 90 comments

One reason I expect this to be more immersive than Skyrim is because of how much variety there seems to be in the environments. Skyrim did a decent job of making as much variety as possible when you're talking about a land supposed to be just snow and stones, but the setting itself just didn't lend to much variety. With this mod, I see traditional dense forests, but also some areas looking more like beaches, desolate mountainsides, magical forests, etc. Loving it.

Reply Good karma Bad karma+3 votes
ResidentPrototype512
ResidentPrototype512 - - 42 comments

Blood of my blood,

Reply Good karma Bad karma+1 vote
Orijol123c
Orijol123c - - 7 comments

Really nice :) thats what a forest should look like,l havent seen such a closed one since Gothic 2

Reply Good karma Bad karma+1 vote
InsanityPays
InsanityPays - - 1,834 comments

Brilliant.

In forest like that, normally the trees have bright green ivy or moss climbing up them. The colors right, but I think a simple fix would be to put some moss on the tree's diffuse

Reply Good karma Bad karma+1 vote
CoIIe
CoIIe - - 85 comments

The leaves don't convince me too. Apart from the correct advice to manipulate the shape of the planes and change their arrangement the textures need work too. Typically for TES-based mods everything looks way too generic and unnatural. You loose much atmosphere which isn't necessary. Try to vary the colours of the leaves and also their saturation. Look at the "I am the king mod." Maybe they share their vegetation know how with you.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,383 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: