This mod is one of the best mods ever made for Fallout Tactics! The mod was made by GunnerShi and improved by RobCo.
How did you know I was stuck at this part like months after you released it?...
Excuse me, we try to add more fun with puzzles, u can ask us when u meet some mission trobles, thank u for playing this mod.
Oh nah, it's fine, I was just making a joke because I got stuck at that part and this video, that came out of nowhere, helped me get out of it, kind of comical considering how long its been since release, and that this is the start.
It's as if you read my mind when you put this up...
I had no internet at the time, and now i do.
Its 50+MB and all i had was a **** phone to update the mods.
Boy was it that tricky for you??
iduno what he's complaining about but this was easy as pie!
Oh by the way I am making more videos, for all of my mods.
Whatever it too tricky or not, In my opinion，in the first mission we should not design puzzle game for the first play guys. Instead,you can design multi-ways-complete mission. To the puzzles, I think they should be reasonable, see this one ,u should check the dead body, find the key, use it on a swich, three steps, too many puzzle steps just in a prison in the first mission I think. find the key open the door, get the Rober out,that's is! What u think?
Or u keep the steps, set Rober as a NPC until the player get into the room,the player can choose leave Rober there without jamming in the misson.
I love the idea!! In 3.3 its not Robert in there its another guy, just to let you know.
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