Empires 2.1x -> Empires 2.12 Client Hotfix
Jan 30, 2008 Patch 8 commentsThis is a hotfix for Empires 2.1. This will fix a crash and add a new resource counter that shows how resources are changing per second. This can be installed...
Empires is a mod for Half-Life 2 which will combine the genres of real-time strategy and first person shooter. Each team has four classes to choose from (scout, rifleman, grenadier, and engineer) with unique weapons and skills each. One player will become the commander by entering the team's command vehicle to build the team's base and lead his team to victory. Once your base is built up, purchase vehicles from your team's vehicle factory to open up another facet of Empires' gameplay. Vehicles can be customized with unique weapons, armor, and engines. The commander can research improvements to all aspects of vehicles such as longer range cannons, homing missiles, and armor-piercing machine gun rounds. Once your team is prepared, lead an assault into the enemy base. The enemy team is defeated when all players are wiped out with either no place to respawn or no reinforcements remaining or the team's command vehicle is destroyed.
14 comments by Krenzo on Oct 17th, 2007 digg this super bookmark
The next public release of Empires, Beta 2 or 2.0 if you desire, will soon be available to you. After roughly twenty internal releases to our play testers, we've developed Empires into a version that is faster, better looking, bug free, and very optimized compared to the last public version (1.07). Features that people have asked for since 1.0 such as a better squad management interface, an interface to vote in a commander at map start, and others are now included. The networking code has undergone some major improvements. Many people were satisfied with 1.07's networking, but that wasn't good enough for us. With Beta 2, we've optimized the networking code to use 50% less bandwidth compared to 1.07. Our internal testing sessions have reached up to 46 players in a single game.
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This is a hotfix for Empires 2.1. This will fix a crash and add a new resource counter that shows how resources are changing per second. This can be installed...
This will update an Empires 2.0 server to 2.1. Empires 2.0 server is required.
This will install Empires 2.1 for Linux or Windows servers. Empires 2.0 is not required.
This will patch Empires 2.0 to 2.1. 2.0 is required.
This will install Empires 2.1 and does not require Empires 2.0.
Empires 2.0 client installer for those who want to play Empires 2.0
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so whats next in development?
Oh wait, nevermind. Someone voted after time ended, and Empires is no longer the last vote. Recount!
omgwtfbbq this game is teh bomb! It deserves to be #1 !!!
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Empires was the last vote! Woohoo!
We've released a hotfix for 2.1 due to some crash issues. It's on our site right now: Empiresmod.com
Started playing recently, and although it lacks a bit of polish here and there, I like it. You got one of my MOTY votes, keep up the good work. The HUD indeed needs a bit of work, and although the Vehicle creation panel is nice, it still needs a bit more hinting on what to do next.
Cool mod, the only thing that kills me is the HUD. Not very aesthetically appealing. Any way to make it somewhat translucent? Or perhaps change it to like, a translucent black.
This is definitely my favourite HL2 mod, and mod of the year, in terms of pure entertainment. It lacks the style of Dystopia, and the period coolness of PVKII or BG, but is still heaps of fun on the nearly 50 player Mittoes server. Vote!
Empires 2.1 is public and awesome!
Make sure to download your new copy at Empiresmod.com
I'm loving the new infantry research, but the weapon balancing is also pretty good.
Don't forget about the Pretty and collapsible walls!
WOW! THIS GAME IS AWESOME. The fact is this game is a great multilayer game out there for a hl2 mod. keep up the good work guys!